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Dozens of Square Enix companion books have been produced since 1998, when video game developer Square began to produce books that focused on artwork, developer interviews, and background information on the fictional worlds and characters in its games rather than on gameplay details. [1] [2] The first series of these books was the Perfect Works ...
A video game walkthrough is a guide aimed towards improving a player's skill within a particular video game and often designed to assist players in completing either an entire video game or specific elements. Walkthroughs may alternatively be set up as a playthrough, where players record themselves playing through a game and upload or live ...
Book 7 Merchant Prince, by Bryan Steele (2010) Book 8 Dilettante, by Pete Nash (2010) Book 9 Robot, by Uri Kurlianchik (2010) Book 10 Cosmopolite, by Alex Greene (2014) Little Black Books (LBB) LBB 1-Mercenary (2010) LBB 2-High Guard, by Mongoose Publishing (2010) LBB 3-Scout, by Mongoose Publishing (2010) LBB 4-Psion, by Mongoose Publishing ...
The Credits button displays a list of the people that were involved in making this game. The Exit button exits the game if Yes is selected or returns to the main menu if No is selected. Gameplay
This set of maps shows you how all of the rooms are connected in the game, and where to find the special tasks, puzzles, games and searchable locations. Special Mystery Case Files: Return to ...
Our Candy Crush Saga Walkthough will guide you through this addicting Match 3 game that boasts bright and colorful board pieces and extremely challenging gameplay that will excite hardcore match ...
Strategy guides are instruction books that contain hints or complete solutions to specific video games. The line between strategy guides and video game walkthroughs is somewhat blurred, with the former often containing or being written around the latter. Strategy guides are often published in print, both in book form and also as articles within ...
ACE Gamebooks, written by Jonathan Green (10+ books planned, 7 published so far) Australian Adventure Gamebooks (2 books advertised but only 1 published) Autumn Snow, written by Martin Charbonneau and Joe Dever (3 books advertised but only 2 published) Battleground General, written by Alistair Smith, Jon Sutherland and Diane Canwell (2 books)