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Video game packaging refers to the physical storage of the contents of a PC or console game, both for safekeeping and shop display. In the past, a number of materials and packaging designs were used, mostly paperboard or plastic .
Retrieved from "https://en.wikipedia.org/w/index.php?title=Computer_and_video_game_packaging&oldid=113435075"
Ontario is the largest producer of video games in Canada, housing 31.8% of all game studios (10 of which are large companies) and has annual expenditures of $818.4 million. [17] Quebec is the second largest, with 31.1% of companies residing in the province (22 of which are large companies) and spends $2.3 billion annually. [ 17 ]
Wikipedia categories named after video game companies of Canada (3 C) Pages in category "Video game companies of Canada" The following 81 pages are in this category, out of 81 total.
The video game industry is the tertiary and quaternary sectors of the entertainment industry that specialize in the development, marketing, distribution, monetization, and consumer feedback of video games. The industry encompasses dozens of job disciplines and thousands of jobs worldwide. [1] The video game industry has grown from niche to ...
This is a listing of largest video game publishers and developers ranked by reported revenue over $100 million. Sony Interactive Entertainment is the world's largest video game company, followed by Tencent and Microsoft Gaming. [1] [2] Out of the 59 largest video game companies, 14 are located in the United States, 11 in Japan, and 7 in South ...
Pages in category "Defunct video game companies of Canada" The following 38 pages are in this category, out of 38 total. This list may not reflect recent changes .
Camerica was a Canadian video game company founded in 1988. [2] It released various unlicensed video games and accessories for the Nintendo Entertainment System , such as the Game Genie , and was the North American publisher for British developer Codemasters .