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  2. Halo effect - Wikipedia

    en.wikipedia.org/wiki/Halo_effect

    The halo effect is a perception distortion (or cognitive bias) that affects the way people interpret the information about someone with whom they have formed a positive gestalt. [11]

  3. Perceptual control theory - Wikipedia

    en.wikipedia.org/wiki/Perceptual_control_theory

    Perceptual control theory has not been widely accepted in mainstream psychology, but has been effectively used in a considerable range of domains [57] [58] in human factors, [59] clinical psychology, and psychotherapy (the "Method of Levels"), it is the basis for a considerable body of research in sociology, [60] and it has formed the ...

  4. Moravec's paradox - Wikipedia

    en.wikipedia.org/wiki/Moravec's_paradox

    In the course of their evolution, natural selection has tended to preserve design improvements and optimizations. The older a skill is, the more time natural selection has had to improve the design. Abstract thought developed only very recently, and consequently, we should not expect its implementation to be particularly efficient. As Moravec ...

  5. Error management theory - Wikipedia

    en.wikipedia.org/wiki/Error_management_theory

    Differences in perceptions of sexual interest between men and women may be exploited by both genders. Men may present themselves as more emotionally invested in a woman than they actually are in order to gain sexual access; 71% of men report engaging in this form of manipulation and 97% of women report having experienced this form of manipulation. [7]

  6. Attribution bias - Wikipedia

    en.wikipedia.org/wiki/Attribution_bias

    Research on attribution biases is founded in attribution theory, which was proposed to explain why and how people create meaning about others' and their own behavior.This theory focuses on identifying how an observer uses information in his/her social environment in order to create a causal explanation for events.

  7. Research design - Wikipedia

    en.wikipedia.org/wiki/Research_design

    A research design typically outlines the theories and models underlying a project; the research question(s) of a project; a strategy for gathering data and information; and a strategy for producing answers from the data. [1] A strong research design yields valid answers to research questions while weak designs yield unreliable, imprecise or ...

  8. Reactivity (psychology) - Wikipedia

    en.wikipedia.org/wiki/Reactivity_(psychology)

    A common solution to reactivity is unobtrusive research that can replace or augment reactive research. Unobtrusive research refers to methods in which the researchers are able to obtain information without interfering in the research itself. Results gathered from unobtrusive methods tend to have very high test-retest reliability. [8]

  9. Two-alternative forced choice - Wikipedia

    en.wikipedia.org/wiki/Two-alternative_forced_choice

    In this design there is an arrow that cues which stimulus (location) to attend to. The person then has to make a response between the two stimuli (locations) when prompted. In animals, the 2AFC task has been used to test reinforcement probability learning, for example such as choices in pigeons after reinforcement of trials. [ 3 ]