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  2. SolveSpace - Wikipedia

    en.wikipedia.org/wiki/SolveSpace

    It is a constraint-based parametric modeler with simple mechanical simulation capabilities. Version 2.1 and onward runs on Windows, Linux and macOS. The Linux version is shipped as a snap and native packages. It supports STEP and DFX for import and export. By default, SolveSpace utilizes its own CAD file format called .slvs for model storage.

  3. Clipping (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Clipping_(computer_graphics)

    In addition, GUI widgets, overlays, and other windows or frames may obscure some pixels from the original image. In this sense, the clip region is the composite of the application-defined "user clip" and the "device clip" enforced by the system's software and hardware implementation. [ 2 ]

  4. Image plane - Wikipedia

    en.wikipedia.org/wiki/Image_plane

    If one makes the analogy of taking a photograph to rendering a 3D image, the surface of the film is the image plane. In this case, the viewing transformation is a projection that maps the world onto the image plane. A rectangular region of this plane, called the viewing window or viewport, maps to the monitor.

  5. 3D projection - Wikipedia

    en.wikipedia.org/wiki/3D_projection

    A 3D projection (or graphical projection) is a design technique used to display a three-dimensional (3D) object on a two-dimensional (2D) surface. These projections rely on visual perspective and aspect analysis to project a complex object for viewing capability on a simpler plane.

  6. Distance from a point to a plane - Wikipedia

    en.wikipedia.org/wiki/Distance_from_a_point_to_a...

    The point on the plane in terms of the original coordinates can be found from this point using the above relationships between and , between and , and between and ; the distance in terms of the original coordinates is the same as the distance in terms of the revised coordinates.

  7. Here's why plane seats don't match up with windows - AOL

    www.aol.com/article/news/2016/10/20/heres-why...

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  8. Isometric projection - Wikipedia

    en.wikipedia.org/wiki/Isometric_projection

    Let's first imagine a cube with sides of length 2, and its center at the axis origin, which means all its faces intersect the axes at a distance of 1 from the origin. We can calculate the length of the line from its center to the middle of any edge as √ 2 using Pythagoras' theorem .

  9. Parallel curve - Wikipedia

    en.wikipedia.org/wiki/Parallel_curve

    Distance parameter may be negative, too. In this case one gets a parallel surface on the opposite side of the surface (see similar diagram on the parallel curves of a circle). One easily checks: a parallel surface of a plane is a parallel plane in the common sense and the parallel surface of a sphere is a concentric sphere.