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  2. Direct memory access - Wikipedia

    en.wikipedia.org/wiki/Direct_memory_access

    The DMA command is issued by specifying a pair of a local address and a remote address: for example when a SPE program issues a put DMA command, it specifies an address of its own local memory as the source and a virtual memory address (pointing to either the main memory or the local memory of another SPE) as the target, together with a block size.

  3. Memory management - Wikipedia

    en.wikipedia.org/wiki/Memory_management

    Memory management (also dynamic memory management, dynamic storage allocation, or dynamic memory allocation) is a form of resource management applied to computer memory.The essential requirement of memory management is to provide ways to dynamically allocate portions of memory to programs at their request, and free it for reuse when no longer needed.

  4. C dynamic memory allocation - Wikipedia

    en.wikipedia.org/wiki/C_dynamic_memory_allocation

    The C programming language manages memory statically, automatically, or dynamically.Static-duration variables are allocated in main memory, usually along with the executable code of the program, and persist for the lifetime of the program; automatic-duration variables are allocated on the stack and come and go as functions are called and return.

  5. Remote direct memory access - Wikipedia

    en.wikipedia.org/wiki/Remote_direct_memory_access

    In computing, remote direct memory access (RDMA) is a direct memory access from the memory of one computer into that of another without involving either one's operating system.

  6. WDMA (computer) - Wikipedia

    en.wikipedia.org/wiki/WDMA_(computer)

    The Word DMA (WDMA) interface is a method for transferring data between a computer (through an Advanced Technology Attachment (ATA) controller) and an ATA device; it was the fastest method until Ultra Direct Memory Access (UDMA) was implemented.

  7. Memory access pattern - Wikipedia

    en.wikipedia.org/wiki/Memory_access_pattern

    In computing, a memory access pattern or IO access pattern is the pattern with which a system or program reads and writes memory on secondary storage.These patterns differ in the level of locality of reference and drastically affect cache performance, [1] and also have implications for the approach to parallelism [2] [3] and distribution of workload in shared memory systems. [4]

  8. New spring arrivals are currently up to 40% off at LOFT ... - AOL

    www.aol.com/lifestyle/new-spring-arrivals-are...

    February is officially here, which means we're crawling closer and closer to spring as the days go by. If you're already excited to break out boho-inspired dresses, linen tops and light sweaters ...

  9. Gather/scatter (vector addressing) - Wikipedia

    en.wikipedia.org/wiki/Gather/scatter_(vector...

    Gather/scatter is a type of memory addressing that at once collects (gathers) from, or stores (scatters) data to, multiple, arbitrary memory indices. Examples of its use include sparse linear algebra operations, [1] sorting algorithms, fast Fourier transforms, [2] and some computational graph theory problems. [3]