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  2. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    Splitting numbers into more than two parts results in Toom-Cook multiplication; for example, using three parts results in the Toom-3 algorithm. Using many parts can set the exponent arbitrarily close to 1, but the constant factor also grows, making it impractical.

  3. Booth's multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Booth's_multiplication...

    Booth's multiplication algorithm is a multiplication algorithm that multiplies two signed binary numbers in two's complement notation. The algorithm was invented by Andrew Donald Booth in 1950 while doing research on crystallography at Birkbeck College in Bloomsbury, London. [1] Booth's algorithm is of interest in the study of computer ...

  4. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    Karatsuba multiplication of az+b and cz+d (boxed), and 1234 and 567 with z=100. Magenta arrows denote multiplication, amber denotes addition, silver denotes subtraction and cyan denotes left shift. (A), (B) and (C) show recursion with z=10 to obtain intermediate values. The Karatsuba algorithm is a fast multiplication algorithm.

  5. Saturation arithmetic - Wikipedia

    en.wikipedia.org/wiki/Saturation_arithmetic

    Saturation arithmetic is a version of arithmetic in which all operations, such as addition and multiplication, are limited to a fixed range between a minimum and maximum value. If the result of an operation is greater than the maximum, it is set (" clamped ") to the maximum; if it is below the minimum, it is clamped to the minimum.

  6. Schönhage–Strassen algorithm - Wikipedia

    en.wikipedia.org/wiki/Schönhage–Strassen...

    This section has a simplified version of the algorithm, showing how to compute the product of two natural numbers ,, modulo a number of the form +, where = is some fixed number. The integers a , b {\displaystyle a,b} are to be divided into D = 2 k {\displaystyle D=2^{k}} blocks of M {\displaystyle M} bits, so in practical implementations, it is ...

  7. GNU Multiple Precision Arithmetic Library - Wikipedia

    en.wikipedia.org/wiki/GNU_Multiple_Precision...

    GNU Multiple Precision Arithmetic Library (GMP) is a free library for arbitrary-precision arithmetic, operating on signed integers, rational numbers, and floating-point numbers. [3] There are no practical limits to the precision except the ones implied by the available memory (operands may be of up to 2 32 −1 bits on 32-bit machines and 2 37 ...

  8. Computational complexity of mathematical operations - Wikipedia

    en.wikipedia.org/wiki/Computational_complexity...

    Graphs of functions commonly used in the analysis of algorithms, showing the number of operations versus input size for each function. The following tables list the computational complexity of various algorithms for common mathematical operations.

  9. Montgomery modular multiplication - Wikipedia

    en.wikipedia.org/wiki/Montgomery_modular...

    For example, to multiply 7 and 15 modulo 17 in Montgomery form, again with R = 100, compute the product of 3 and 4 to get 12 as above. The extended Euclidean algorithm implies that 8⋅100 − 47⋅17 = 1, so R′ = 8. Multiply 12 by 8 to get 96 and reduce modulo 17 to get 11. This is the Montgomery form of 3, as expected.

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