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  2. Read-only memory - Wikipedia

    en.wikipedia.org/wiki/Read-only_memory

    Read-only memory (ROM) is a type of non-volatile memory used in computers and other electronic devices. Data stored in ROM cannot be electronically modified after the manufacture of the memory device. Read-only memory is useful for storing software that is rarely changed during the life of the system, also known as firmware.

  3. Nintendo Switch system software - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Switch_system...

    Patch 13.0 also added the ability to apply software updates to the Switch Dock (only applicable for docks released with the Switch OLED Model, which have a built-in LAN port), and a new setting for Sleep Mode that allows the Switch to maintain an Internet connection when the Switch is asleep to download updates.

  4. Custom firmware - Wikipedia

    en.wikipedia.org/wiki/Custom_firmware

    Custom firmware, also known as aftermarket firmware, is an unofficial new or modified version of firmware created by third parties on devices such as video game consoles, mobile phones, and various embedded device types to provide new features or to unlock hidden functionality.

  5. Nintendo Switch - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Switch

    The Nintendo Switch Lite is a revision of the Switch designed for handheld play released worldwide on September 20, 2019, with an MSRP of US$199.99. [188] First announced in July 2019, the Switch Lite is a single unit, integrating the Joy-Con as part of the main unit's hardware, and uses a smaller screen measuring 5.5 inches (14 cm) diagonally.

  6. Game Boy Game Pak - Wikipedia

    en.wikipedia.org/wiki/Game_Boy_Game_Pak

    Game Boy Game Pak is the brand name of the ROM cartridges used to store video game data for the Game Boy family of handheld video game consoles, part of Nintendo's line of Game Pak cartridges. Early Game Boy games were limited to 32 kilobytes (KB) of read-only memory (ROM) storage due to the system's 8-bit architecture.

  7. Nintendo Game Card - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Game_Card

    The game cards used in the Switch are non-writable and save data is stored in the console's internal memory, unlike DS and 3DS game cards, which are writable and able to store save data. [ 13 ] Because of their small size, Nintendo Switch game cards are coated with denatonium benzoate , a non-toxic bitterant , as a safety precaution against ...

  8. Bootloader - Wikipedia

    en.wikipedia.org/wiki/Bootloader

    The computer first executes a relatively small program stored in the boot ROM, which is read-only memory (ROM, and later EEPROM, NOR flash) along with some needed data, to initialize RAM (especially on x86 systems), to access the nonvolatile device (usually block device, e.g., NAND flash) or devices from which the operating system programs and ...

  9. Eighth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Eighth_generation_of_video...

    Later, Nintendo released the Nintendo Switch Lite, a version that lacked the Switch's docking capabilities but had other component optimization and was otherwise compatible with all games. By March 2023, all Switch models have shipped over 125 million units, outselling the Wii. Handheld consoles fought against increasing pressure of mobile gaming.