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  2. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    In 2014, a demo of the PlayStation 4 video game The Tomorrow Children, developed by Q-Games and Japan Studio, demonstrated new lighting techniques developed by Q-Games, notably cascaded voxel cone ray tracing, which simulates lighting in real-time and uses more realistic reflections rather than screen space reflections.

  3. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    Source code was released on 4 June 2017 on GitHub under a restrictive mods allowing license. [ 5 ] [ 6 ] His previous game, SCP – Containment Breach , is also available as free and open-source software under CC BY-SA license.

  4. Minecraft (franchise) - Wikipedia

    en.wikipedia.org/wiki/Minecraft_(franchise)

    Minecraft is a media franchise developed from and centered around the video game of the same name. Developed by Mojang Studios (formerly known as Mojang AB) and Xbox Game Studios , which are owned by Microsoft Corporation , the franchise consists of six video games, along with various books, merchandise, events, and an upcoming theatrical film.

  5. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    The implementation of a realistic renderer always has some basic element of physical simulation or emulation – some computation which resembles or abstracts a real physical process. The term "physically based" indicates the use of physical models and approximations that are more general and widely accepted outside rendering. A particular set ...

  6. Steampunk - Wikipedia

    en.wikipedia.org/wiki/Steampunk

    Minecraft (2011) has a steampunk-themed texture pack. Terraria (2011) is a video game developed by Re-Logic. It is a 2D open world platform game in which the player controls a single character in a generated world. It has a Steampunker non-player character in the game who sells items referencing Steampunk.

  7. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...

  8. Rare Star Wars Memorabilia Worth Galactic Gold

    www.aol.com/finance/rare-star-wars-memorabilia...

    Sold for: $3.1 million An original 20-inch X-wing starfighter model used in the climactic space battle of “Star Wars: A New Hope” set a record as the most expensive screen-used Star Wars prop ...

  9. Normal mapping - Wikipedia

    en.wikipedia.org/wiki/Normal_mapping

    In 1978 Jim Blinn described how the normals of a surface could be perturbed to make geometrically flat faces have a detailed appearance. [2] The idea of taking geometric details from a high polygon model was introduced in "Fitting Smooth Surfaces to Dense Polygon Meshes" by Krishnamurthy and Levoy, Proc. SIGGRAPH 1996, [3] where this approach was used for creating displacement maps over nurbs.

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