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  2. Return type - Wikipedia

    en.wikipedia.org/wiki/Return_type

    In computer programming, the return type (or result type) defines and constrains the data type of the value returned from a subroutine or method. [1] In many programming languages (especially statically-typed programming languages such as C, C++, Java) the return type must be explicitly specified when declaring a function.

  3. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    A method has a return value, a name and usually some parameters initialized when it is called with some arguments. Similar to C++, methods returning nothing have return type declared as void. Unlike in C++, methods in Java are not allowed to have default argument values and methods are usually overloaded instead.

  4. Return statement - Wikipedia

    en.wikipedia.org/wiki/Return_statement

    If a function has the return type void, the return statement can be used without a value, in which case the program just breaks out of the current function and returns to the calling one. [1] [2] Similar syntax is used in other languages including Modula-2 [3] and Python. [4] In Pascal there is no return statement. Functions or procedures ...

  5. Void type - Wikipedia

    en.wikipedia.org/wiki/Void_type

    The void type, in several programming languages derived from C and Algol68, is the return type of a function that returns normally, but does not provide a result value to its caller. Usually such functions are called for their side effects , such as performing some task or writing to their output parameters.

  6. Type signature - Wikipedia

    en.wikipedia.org/wiki/Type_signature

    In Java, a method signature is composed of a name and the number, type, and order of its parameters. Return types and thrown exceptions are not considered to be a part of the method signature, nor are the names of parameters; they are ignored by the compiler for checking method uniqueness.

  7. Method (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Method_(computer_programming)

    A constructor is a method that is called at the beginning of an object's lifetime to create and initialize the object, a process called construction (or instantiation). Initialization may include an acquisition of resources. Constructors may have parameters but usually do not return values in most languages. See the following example in Java:

  8. Function (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Function_(computer...

    In the context of Visual Basic and Ada, Sub, short for subroutine or subprocedure, is the name of a callable that does not return a value whereas a Function does return a value; Object-oriented languages such as C# and Java use the term method to refer to a member function of an object

  9. Null object pattern - Wikipedia

    en.wikipedia.org/wiki/Null_object_pattern

    In object-oriented computer programming, a null object is an object with no referenced value or with defined neutral (null) behavior.The null object design pattern, which describes the uses of such objects and their behavior (or lack thereof), was first published as "Void Value" [1] and later in the Pattern Languages of Program Design book series as "Null Object".