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Audio Stream Input/Output (ASIO) is a computer audio interface driver protocol for digital audio specified by Steinberg, providing high data throughput, synchronization, and low latency between a software application and a computer's audio interface or sound card. [1]
Discord is an instant messaging and VoIP social platform which allows communication through voice calls, video calls, text messaging, and media. Communication can be private or take place in virtual communities called "servers". [note 2] A server is a collection of persistent chat rooms and voice channels which can be accessed via invite links.
JOIN <channels> [<keys>] Makes the client join the channels in the comma-separated list <channels>, specifying the passwords, if needed, in the comma-separated list <keys>. [11] If the channel(s) do not exist then they will be created. Defined in RFC 1459.
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Getting a copy of the invite list for a channel; Keeping ChanServ in a channel, so it does not empty and so the invite list is not easily lost; To specify a channel as invite-only: /msg ChanServ set #CHANNEL_NAME mlock +i (or whatever flags are needed) Eg: /msg ChanServ set #wikimedia-stewards mlock +i. To define various user groups for a channel:
/join /j: Join a channel /join #wikipedia-en /j #wikipedia-en /msg: Sends a message (can either be private or to the entire channel) Message the channel: /msg #wikipedia-en Hello, World! Send a private message: /msg JohnDoe Hi, John. /whois: Display information about a user on the server /whois JohnDoe /stats p: Displays a list of active, on ...
Voice channels have no specific assigned topics, unlike text channels. Users who have been inactive for 15 minutes are automatically moved to an AFK channel and muted. Voice channels are not active unless the user joins one. Each voice channel has an accompanying text channel for communication without speaking.
Games are also often played in chat rooms. These are typically implemented by an external process such as an IRC bot joining the room to conduct the game. Trivia question & answer games are most prevalent. A historic example is Hunt the Wumpus. [5] Chatroom-based implementations of the party game Mafia also exist.