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UV mapping is the 3D modeling process of projecting a 3D model's surface to a 2D image for texture mapping. The letters "U" and "V" denote the axes of the 2D texture because "X", "Y", and "Z" are already used to denote the axes of the 3D object in model space, while "W" (in addition to XYZ) is used in calculating quaternion rotations, a common ...
3DCoat is a commercial digital sculpting program from Pilgway designed to create free-form organic and hard surfaced 3D models from scratch, with tools which enable users to sculpt, add polygonal topology (automatically or manually), create UV maps (automatically or manually), texture the resulting models with natural painting tools, and render static images or animated "turntable" movies.
This is a list of free and open-source software for geological data handling and interpretation. The list is split into broad categories, depending on the intended use of the software and its scope of functionality. Notice that 'free and open-source' requires that the source code is available and users are given a free software license.
Photopia Optical Design Software: Proprietary: Yes No No No Picogen: GPLv3 Yes No Yes No Pixar RenderMan: Proprietary: Yes Yes Yes No Pixie GPL: Yes Yes Yes No POV-Ray: AGPLv3: Yes Yes Yes Quadoa Optical CAD: Proprietary: Yes No Yes No Rayshade: pre-gpl open source, gpl-like Yes Yes Yes Yes Radiance: BSD: Yes Yes Yes No Realsoft 3D: Proprietary ...
Shade 3D is a 3D modeling, rendering, animation, 3D printing computer program developed by e frontier Japan and published by Mirye Software. [1] In October 2013, Shade 3D development team formed a new company called Shade3D Co., Ltd., and continue to develop and market the program. [2]
Pix4D is a Swiss software company that specializes in terrestrial and drone photogrammetry mapping software. It was founded in 2011 as a spinoff from the École Polytechnique Fédérale de Lausanne (EPFL) Computer Vision Lab in Switzerland. [1]
Lightmaps in games are usually colored texture maps. They are usually flat, without information about the light's direction, whilst some game engines use multiple lightmaps to provide approximate directional information to combine with normal-maps. Lightmaps may also store separate precalculated components of lighting information for semi ...
Version 8.0 (June 2019) is the successor of both Mountains 7.4 and SPIP 6.7 software packages ("SPIP" standing for "Scanning Probe Image Processor") after the acquisition by Digital Surf of the Danish company Image Metrology A/S, the editor of SPIP. [25] Version 8.0 also introduces the analysis of free form surfaces, called "Shells" in the ...
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