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Spencer Mansion is a fictional mansion featured in the Resident Evil franchise, and the primary setting of the 1996 survival horror video game Resident Evil and its 2002 remake. Constructed by Oswell E. Spencer, the owner and co-founder of the Umbrella Corporation, within the Arklay Mountains, it was designed by architect George Trevor.
Resident Evil, known as Biohazard (バイオハザード, Baiohazādo) in Japan, is a Japanese horror game series and media franchise created by Capcom.It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments inhabited by zombies and other mutated creatures.
Resident Evil [c] is a 1996 survival horror game developed and published by Capcom for the PlayStation.It is the first game in Capcom's Resident Evil franchise. Set in the fictional Arklay mountain region in the Midwest, players control Chris Redfield and Jill Valentine, members of the elite task force S.T.A.R.S., who must escape a mansion infested with zombies and other monsters.
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Resident Evil Village [a] is a 2021 survival horror game developed and published by Capcom. It is the sequel to Resident Evil 7: Biohazard (2017) and the tenth main game of the Resident Evil series. Players control Ethan Winters, who searches for his kidnapped daughter in a village filled with mutant creatures.
Chris is first introduced in Resident Evil as a pointman for the Raccoon City Police Department's S.T.A.R.S. Alpha Team. In the fight against Bio-Organic Weapons (B.O.W), Chris becomes a co-founder of the B.S.A.A, a counter terrorism organization dedicated to fighting the threat of B.O.W's unleashed by criminal or terrorist elements on a global scale.
Resident Evil [a] is an American biopunk [1] action horror television series developed by Andrew Dabb for Netflix.Loosely based on the video game series of the same name by Capcom, [2] it is the second television adaptation of the franchise after the animated miniseries Infinite Darkness (2021), and the third live-action adaptation after the film series of the same name and the reboot film ...
The original main hall of the station is a flat, pre-rendered image, while the one for Resident Evil 2 remake is fully rendered in 3D. Its lighting was drastically changed for the remake, from having brightly-lit interiors to dark and often flooded or blood-filled rooms, making it significantly more scary to explore.