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  2. ADDIE model - Wikipedia

    en.wikipedia.org/wiki/ADDIE_Model

    The design phase deals with learning objectives, assessment instruments, exercises, content, subject matter analysis, lesson planning, and media selection. The design phase should be systematic and specific. Systematic means a logical, orderly method that identifies, develops, and evaluates a set of planned strategies for attaining project goals.

  3. Instructional design - Wikipedia

    en.wikipedia.org/wiki/Instructional_design

    Instructional design (ID), also known as instructional systems design and originally known as instructional systems development (ISD), is the practice of systematically designing, developing and delivering instructional materials and experiences, both digital and physical, in a consistent and reliable fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of ...

  4. V-model (software development) - Wikipedia

    en.wikipedia.org/wiki/V-Model_(software_development)

    Instead of moving down linearly, the process steps are bent upwards after the coding phase, to form the typical V shape. The V-Model demonstrates the relationships between each phase of the development life cycle and its associated phase of testing. The horizontal and vertical axes represent time or project completeness (left-to-right) and ...

  5. Systems development life cycle - Wikipedia

    en.wikipedia.org/wiki/Systems_development_life_cycle

    A systems development life cycle is composed of distinct work phases that are used by systems engineers and systems developers to deliver information systems.Like anything that is manufactured on an assembly line, an SDLC aims to produce high-quality systems that meet or exceed expectations, based on requirements, by delivering systems within scheduled time frames and cost estimates. [3]

  6. Engineering design process - Wikipedia

    en.wikipedia.org/wiki/Engineering_design_process

    The engineering design process, also known as the engineering method, is a common series of steps that engineers use in creating functional products and processes. The process is highly iterative – parts of the process often need to be repeated many times before another can be entered – though the part(s) that get iterated and the number of such cycles in any given project may vary.

  7. Work breakdown structure - Wikipedia

    en.wikipedia.org/wiki/Work_breakdown_structure

    This is an example of the product-based approach (which might be end-product or deliverable or work-based), as compared to phased approach (which might be gated stages in a formal Systems development life cycle), or forced events (e.g. quarterly updates or a fiscal year rebudgeting), or a skills/roles based approach.

  8. Waterfall model - Wikipedia

    en.wikipedia.org/wiki/Waterfall_model

    This standard referred for iterations of a software development [14] to "the sequential phases of a software development cycle" and stated that "the contractor shall implement a software development cycle that includes the following six phases: Software Requirement Analysis, Preliminary Design, Detailed Design, Coding and Unit Testing ...

  9. Design of experiments - Wikipedia

    en.wikipedia.org/wiki/Design_of_experiments

    Another way to prevent this is taking a double-blind design to the data-analysis phase, making the study triple-blind, where the data are sent to a data-analyst unrelated to the research who scrambles up the data so there is no way to know which participants belong to before they are potentially taken away as outliers. [26]