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  2. Circular reasoning - Wikipedia

    en.wikipedia.org/wiki/Circular_reasoning

    Circular reasoning (Latin: circulus in probando, "circle in proving"; [1] also known as circular logic) is a logical fallacy in which the reasoner begins with what they are trying to end with. [2] Circular reasoning is not a formal logical fallacy, but a pragmatic defect in an argument whereby the premises are just as much in need of proof or ...

  3. Smallest-circle problem - Wikipedia

    en.wikipedia.org/wiki/Smallest-circle_problem

    The algorithm selects one point p randomly and uniformly from P, and recursively finds the minimal circle containing P – {p}, i.e. all of the other points in P except p. If the returned circle also encloses p, it is the minimal circle for the whole of P and is returned. Otherwise, point p must lie on the boundary of the result circle.

  4. Cognitive categorization - Wikipedia

    en.wikipedia.org/wiki/Cognitive_categorization

    Categorization is a type of cognition involving conceptual differentiation between characteristics of conscious experience, such as objects, events, or ideas.It involves the abstraction and differentiation of aspects of experience by sorting and distinguishing between groupings, through classification or typification [1] [2] on the basis of traits, features, similarities or other criteria that ...

  5. Algorithm - Wikipedia

    en.wikipedia.org/wiki/Algorithm

    Flowchart of using successive subtractions to find the greatest common divisor of number r and s. In mathematics and computer science, an algorithm (/ ˈ æ l ɡ ə r ɪ ð əm / ⓘ) is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. [1]

  6. Heuristic - Wikipedia

    en.wikipedia.org/wiki/Heuristic

    Gigerenzer & Gaissmaier (2011) state that sub-sets of strategy include heuristics, regression analysis, and Bayesian inference. [14]A heuristic is a strategy that ignores part of the information, with the goal of making decisions more quickly, frugally, and/or accurately than more complex methods (Gigerenzer and Gaissmaier [2011], p. 454; see also Todd et al. [2012], p. 7).

  7. Midpoint circle algorithm - Wikipedia

    en.wikipedia.org/wiki/Midpoint_circle_algorithm

    A circle of radius 23 drawn by the Bresenham algorithm. In computer graphics, the midpoint circle algorithm is an algorithm used to determine the points needed for rasterizing a circle. It is a generalization of Bresenham's line algorithm. The algorithm can be further generalized to conic sections. [1] [2] [3]

  8. Circular reference - Wikipedia

    en.wikipedia.org/wiki/Circular_reference

    Circular references can appear in computer programming when one piece of code requires the result from another, but that code needs the result from the first. For example, the two functions, posn and plus1 in the following Python program comprise a circular reference: [further explanation needed]

  9. Cyclic order - Wikipedia

    en.wikipedia.org/wiki/Cyclic_order

    For example, given two linearly ordered sets L 1 and L 2, one may form a circle by joining them together at positive and negative infinity. A circular order on the disjoint union L 1 ∪ L 2 ∪ {–∞, ∞ } is defined by ∞ < L 1 < –∞ < L 2 < ∞ , where the induced ordering on L 1 is the opposite of its original ordering.