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Pillars of Eternity is a 2015 role-playing video game developed by Obsidian Entertainment and published by Paradox Interactive for Windows, OS X, and Linux. The game is a spiritual successor to the Baldur's Gate and Icewind Dale series, along with Planescape: Torment .
The gameplay of The White March is mostly unchanged from Pillars of Eternity.As with the base game, the player controls a party of up to six characters through adventures. . Several new features are added with the expansion's accompanying patches, which include an artificial intelligence system for party members, which lets the player choose if they are "aggressive" or "defensive" during ...
While not a sequel, Tyranny builds upon the gameplay and engine used in Obsidian's previous title Pillars of Eternity, allowing the developers to spend more time on crafting a game where player choices have a more meaningful effect on the game's story. The game starts after the evil overlord Kyros has already conquered the world, and where the ...
Pillars of Eternity II: Deadfire is a 2018 role-playing video game developed by Obsidian Entertainment and published by Versus Evil. It is the sequel to 2015's Pillars of Eternity , and was released for Windows , Linux , macOS in May 2018, and for PlayStation 4 and Xbox One in January 2020.
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When the two reunited at Obsidian Entertainment years later, Sawyer revived the concept following the release of the 2018 Pillars of Eternity II: Deadfire. He reframed the game as a narrative adventure with mystery components and gameplay similar to Night in the Woods, Mutazione and Oxenfree. [3]
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Chris Avellone is an American video game designer and comic book writer.He worked for Interplay and Obsidian Entertainment before becoming a freelance designer and writer. He is best known for his work on role-playing video games such as Planescape: Torment, Star Wars Knights of the Old Republic II: The Sith Lords and the Fallout series.