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Osu! [a] (stylized as osu!) is a free-to-play rhythm game originally created and self-published by Australian developer Dean Herbert. It was released for Microsoft Windows on 16 September 2007, with later ports to macOS, Linux, Android and iOS.
Groove Coaster Zero is a free-to-play updated version of the game released on November 20, 2012. [2]The Groove Coaster arcade version (known as Rhythmvaders in some areas outside Japan) was released on November 5, 2013, with the touchscreen replaced by two giant controllers called "BOOSTERs" with a white button on each.
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Frets on Fire (FoF) is a free, open-source music video game created by Finnish independent video game developer Unreal Voodoo. Players use the keyboard to play along with markers which appear on screen, with the aim to score points, achieve a high point multiplier, and complete a song. [1]
Clone Hero started as a small project of Ryan Foster's in 2011, [2] then called GuitaRPG, built in the XNA engine and bearing simple, 2D graphics. [10] Around 2015, the game's name was changed to Guitar Game to reflect its forking away from the RPG style, and had been upgraded with pseudo-3D graphics made with 2D graphics with warped perspective. [11]
Audition Online (Korean: 오디션 온라인), also known as X-BEAT in Japan and popularly called AyoDance in Indonesia, is a free-to-play multiplayer online casual Rhythm game produced by T3 Entertainment. It was originally released in South Korea in 2004 and has been localized by various publishers around the world.
Harmonix had announced a publishing deal through NCSoft in August 2018 for a rhythm game for personal computers and consoles. [4] Harmonix' Dan Sussman said that NCSoft had seen the game in an early state and quickly became their publishing partner for it, including support for showcasing the game at industry events. [5]
StepMania is a cross-platform rhythm video game and engine.It was originally developed as a clone of Konami's arcade game series Dance Dance Revolution, and has since evolved into an extensible rhythm game engine capable of supporting a variety of rhythm-based game types.