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  2. Visual arts education - Wikipedia

    en.wikipedia.org/wiki/Visual_arts_education

    1881 painting by Marie Bashkirtseff, In the Studio, depicts an art school life drawing session, Dnipropetrovsk State Art Museum, Dnipropetrovsk, Ukraine. Visual arts education is the area of learning that is based upon the kind of art that one can see, visual arts—drawing, painting, sculpture, printmaking, and design in jewelry, pottery, weaving, fabrics, etc. and design applied to more ...

  3. Concept art - Wikipedia

    en.wikipedia.org/wiki/Concept_art

    Example of concept design workflow (blue) followed by 3D modeling (red). Reference and inspiration for 3D modeling is a common use of concept art. Concept art is a form of visual art used to convey an idea for use in film, video games, animation, comic books, television shows, or other media before it is put into the final product. [1]

  4. Conceptual art - Wikipedia

    en.wikipedia.org/wiki/Conceptual_art

    Drawing on the syntax of logic and mathematics, concept art was meant jointly to supersede mathematics and the formalistic music then current in serious art music circles. [10] Therefore, Flynt maintained, to merit the label concept art, a work had to be a critique of logic or mathematics in which a linguistic concept was the material, a ...

  5. Conceptual design - Wikipedia

    en.wikipedia.org/wiki/Conceptual_design

    It includes the design of interactions, experiences, processes, and strategies. It involves an understanding of people's needs and how to meet them with products, services, and processes. Common artifacts of conceptual design are concept sketches and models. [1]

  6. Waldorf education - Wikipedia

    en.wikipedia.org/wiki/Waldorf_education

    The structure of Waldorf education follows a theory of childhood development devised by Rudolf Steiner, utilizing distinct learning strategies for each of three developmental stages or "epochs": [47] [48] early childhood, elementary, and secondary education. [17] [7] [49] Steiner believed each stage lasted approximately seven years.

  7. Drawing - Wikipedia

    en.wikipedia.org/wiki/Drawing

    Leonardo da Vinci's Vitruvian Man (c. 1485) Accademia, Venice. Drawing is a visual art that uses an instrument to mark paper or another two-dimensional surface. The instruments used to make a drawing are pencils, crayons, pens with inks, brushes with paints, or combinations of these, and in more modern times, computer styluses with graphics tablets or gamepads in VR drawing software.

  8. Draw-a-Scientist Test - Wikipedia

    en.wikipedia.org/wiki/Draw-a-Scientist_Test

    The Draw-A-Scientist Test (DAST) is an open-ended projective test designed to investigate children's perceptions of the scientist. Originally developed by David Wade Chambers in 1983, the main purpose was to learn at what age the well known stereotypic image of the scientist first appeared.

  9. Manipulative (mathematics education) - Wikipedia

    en.wikipedia.org/wiki/Manipulative_(mathematics...

    In mathematics education, a manipulative is an object which is designed so that a learner can perceive some mathematical concept by manipulating it, hence its name. The use of manipulatives provides a way for children to learn concepts through developmentally appropriate hands-on experience.

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