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Stardew Valley was originally titled Sprout Valley and was created by American indie game designer Eric Barone, known professionally as ConcernedApe. [ 6 ] [ 7 ] [ 8 ] Barone graduated from the University of Washington Tacoma in 2011 with a computer science degree but was unable to get a job in the industry, instead working as an usher at the ...
Coral Island is often compared to Stardew Valley and has been called one of the best Stardew Valley clones by multiple gaming publications. [3] [5] [12] [13] The game was notably funded through a highly successful Kickstarter campaign, raising over $1.6 million from more than 36,000 backers. The campaign achieved its initial goal within 36 ...
In 2020, Barone announced that he was working on several new games, with one of them set in the Stardew Valley universe. [19] On August 15, 2020, the orchestral album Symphonic Tale: The Place I Truly Belong (Music from Stardew Valley) directed by Kentaro Sato and performed by the Budapest Symphony Orchestra was released. [20]
Stardew Valley: The Board Game is a board game based on the video game Stardew Valley, designed by Eric Barone and Cole Medeiros and published by ConcernedApe. Released in 2021, the game follows the plot of the video game. It is a cooperative game that allows up to four players, including the option to play alone.
On October 10, 2023, Eric Barone announced Stardew Valley first concert tour, Stardew Valley: Festival of Seasons. During the tour, selected music from the play was performed live by a chamber orchestra. The first leg of the tour kicked off in Los Angeles on February 16, 2024. The concert program is based on the four seasons of the valley and ...
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Stardew Valley (2016) created a resurgence in life simulation games. [171] Art games have gained attention through indie developers with early indie titles such as Samorost (2003) [172] and The Endless Forest (2005). [173] The following table lists indie games that have reported total sales over one million copies, based on the last reported ...
The initial estimate was that Dwarf Fortress would sell around 160,000 units within two months, but that goal was exceeded within the first day. [57] The game was the best-selling title on Steam upon release. [ 58 ]