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The game runs on an engine known as the Akili Selective Stimulus Management engine. [2] EndeavorRx was known as AKL-T01 or Project: EVO ADHD Treatment during its development. [3] On June 15, 2020, it became the first ever video game to be approved by the FDA. It was approved to be used as a treatment for children with ADHD with the age range of ...
This is a dynamic list and may never be able to satisfy particular standards for completeness. You can help by adding missing items with reliable sources. This article needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed. Find sources: "List of video games developed in Spain ...
The Last Mission (video game) Legendary Eleven; Legends of War; List of video games developed in Spain; Little Racers; Little Red Riding Hood's Zombie BBQ; Looney Tunes Galactic Sports; Lords of the Fallen (2023 video game) Lords of Xulima; Lucky Luna
Mango Protocol was founded by Mariona Valls Porta and Javier Galvez Guerrero in 2013. Porta graduated at the University of Barcelona with a degree in fine arts and Guerrero graduated in telecom engineering and video game development. In the end of 2013, they joined forces to create their own stories through video games.
For the first time ever, the FDA approved a video game as part of a treatment for children diagnosed with ADHD. The game, called EndeavorRx, is for kids aged eight through 12 to improve attention ...
The ESRB's "Adults Only" ratings symbol. The Entertainment Software Rating Board (ESRB), the content rating board for games released in North America, has issued an "Adults Only" (AO) rating for 24 released video games. AO is the highest rating in the ESRB system, and indicates that the organization believes that the game's content is suitable ...
The history of video gaming in Spain dates back to the 1970s, [1] and by 2014 the country was the 10th-highest-grossing market for video games worldwide. [2] In 2018, the Spanish video game market posted a revenue of €1.53 billion, up from €1.35 billion in 2017. The country's audience of game players was 16.8 million that year ...
Preliminary studies have supported the idea that playing video games is a form of neurofeedback, which helps those with ADHD self-regulate and improve learning. [235] [236] Memory, multitasking, fluid intelligence, and other cognitive talents may be improved by certain computer programmes and video games. [237]