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Queues provide services in computer science, transport, and operations research where various entities such as data, objects, persons, or events are stored and held to be processed later. In these contexts, the queue performs the function of a buffer. Another usage of queues is in the implementation of breadth-first search.
The programming language C# version 3.0 was released on 19 November 2007 as part of .NET Framework 3.5. It includes new features inspired by functional programming languages such as Haskell and ML, and is driven largely by the introduction of the Language Integrated Query (LINQ) pattern to the Common Language Runtime. [1]
While priority queues are often implemented using heaps, they are conceptually distinct from heaps. A priority queue is an abstract data type like a list or a map; just as a list can be implemented with a linked list or with an array, a priority queue can be implemented with a heap or another method such as an ordered array.
Its amortized time is O(1) if the persistency is not used; but the worst-time complexity of an operation is O(n) where n is the number of elements in the double-ended queue. Let us recall that, for a list l, |l| denotes its length, that NIL represents an empty list and CONS(h, t) represents the list whose head is h and whose tail is t.
One example application of the double-ended priority queue is external sorting. In an external sort, there are more elements than can be held in the computer's memory. The elements to be sorted are initially on a disk and the sorted sequence is to be left on the disk. The external quick sort is implemented using the DEPQ as follows:
In a multi-level queue scheduling algorithm, there will be 'n' number of queues, where 'n' is the number of groups the processes are classified into. Each queue will be assigned a priority and will have its own scheduling algorithm like Round-robin scheduling [1]: 194 or FCFS. For the process in a queue to execute, all the queues of priority ...
With a circular list, a pointer to the last node gives easy access also to the first node, by following one link. Thus, in applications that require access to both ends of the list (e.g., in the implementation of a queue), a circular structure allows one to handle the structure by a single pointer, instead of two.
Circular buffering makes a good implementation strategy for a queue that has fixed maximum size. Should a maximum size be adopted for a queue, then a circular buffer is a completely ideal implementation; all queue operations are constant time. However, expanding a circular buffer requires shifting memory, which is comparatively costly.