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A sound test is a function built into the options screen of many video games. This function was originally meant to test whether the game's music and sounds would function correctly (hence the name), as well as giving the player the ability to compare samples played in Monaural , Stereophonic and later Surround sound.
Windows, macOS, Linux VHDL, Verilog (only pure digital simulations) [9] Qt GUI; uses own SPICE-incompatible simulator Qucsator for analog Qucs-S [1] various contributors: 2024 Fork of Qucs that supports SPICE-compatible simulator backends: Ngspice, Xyce, SpiceOpus, Qucsator InfineonSpice [10] Infineon Technologies: 2024 Windows, Wine: Analog ...
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Pre-release versions of Windows 1.0 initially included another game, Puzzle, but it was scrapped in favor of Reversi, based on the board game of the same name. [1] Reversi was included in Windows versions up to Windows 3.1. Solitaire was developed in 1988 by the intern Wes Cherry. [2] [3] [4] The card deck itself was designed by Susan Kare, who ...
In Creative's OpenAL 1.1 specification, an alternative software system for 3D sound which Creative made, EAX should be considered deprecated as a developer interface. New development should use OpenAL's EFX interface, which emulates all previous EAX functionality and is more tightly coupled with the overall OpenAL framework.
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None of these voices match the Cortana text-to-speech voice which can be found on Windows Phone 8.1, Windows 10, and Windows 10 Mobile. In an attempt to unify its software with Windows 10 , all of Microsoft's current platforms use the same text-to-speech voices except for Microsoft David and a few others.