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  2. File:Magic Squares - 8x8 - Permutations along 4x4 diagonals ...

    en.wikipedia.org/wiki/File:Magic_Squares_-_8x8...

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  3. Conway's LUX method for magic squares - Wikipedia

    en.wikipedia.org/wiki/Conway's_LUX_method_for...

    Conway's LUX method for magic squares is an algorithm by John Horton Conway for creating magic squares of order 4n+2, where n is a natural number. Method

  4. Magic square - Wikipedia

    en.wikipedia.org/wiki/Magic_square

    The smallest (and unique up to rotation and reflection) non-trivial case of a magic square, order 3. In mathematics, especially historical and recreational mathematics, a square array of numbers, usually positive integers, is called a magic square if the sums of the numbers in each row, each column, and both main diagonals are the same.

  5. Strachey method for magic squares - Wikipedia

    en.wikipedia.org/wiki/Strachey_method_for_magic...

    As a running example, we consider a 10×10 magic square, where we have divided the square into four quarters. The quarter A contains a magic square of numbers from 1 to 25, B a magic square of numbers from 26 to 50, C a magic square of numbers from 51 to 75, and D a magic square of numbers from 76 to 100.

  6. Siamese method - Wikipedia

    en.wikipedia.org/wiki/Siamese_method

    The Siamese method, or De la Loubère method, is a simple method to construct any size of n-odd magic squares (i.e. number squares in which the sums of all rows, columns and diagonals are identical). The method was brought to France in 1688 by the French mathematician and diplomat Simon de la Loubère , [ 1 ] as he was returning from his 1687 ...

  7. Magic constant - Wikipedia

    en.wikipedia.org/wiki/Magic_constant

    The magic constant or magic sum of a magic square is the sum of numbers in any row, column, or diagonal of the magic square. For example, the magic square shown below has a magic constant of 15. For a normal magic square of order n – that is, a magic square which contains the numbers 1, 2, ..., n 2 – the magic constant is = +.

  8. Walter Trump - Wikipedia

    en.wikipedia.org/wiki/Walter_Trump

    Walter Trump (born 1953 [1]) is a German mathematician and retired high school teacher.He is known for his work in recreational mathematics.. He has made contributions working on both the square packing problem and the magic tile problem.

  9. Domino tiling - Wikipedia

    en.wikipedia.org/wiki/Domino_tiling

    William Thurston () describes a test for determining whether a simply-connected region, formed as the union of unit squares in the plane, has a domino tiling.He forms an undirected graph that has as its vertices the points (x,y,z) in the three-dimensional integer lattice, where each such point is connected to four neighbors: if x + y is even, then (x,y,z) is connected to (x + 1,y,z + 1), (x ...