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  2. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    [10] [11] In 2004, a PC first-person shooter called .kkrieger was released by a German demo group. It is entirely contained in a 96 kilobyte executable for Microsoft Windows that generates hundreds of megabytes of 3D and texture data when run. According to one of the programmers, "it was a complete failure as far as the game side was concerned ...

  3. Microsoft Entertainment Pack: The Puzzle Collection

    en.wikipedia.org/wiki/Microsoft_Entertainment...

    Microsoft Entertainment Pack: The Puzzle Collection is a collection of 10 puzzle computer games developed by Mir - Dialogue and published by Microsoft Games. The creator of Tetris, Alexey Pajitnov, designed some of the games featured in the pack. It was released on CD-ROM for Windows 95. It was also bundled as part of the Microsoft Plus!

  4. Story generator - Wikipedia

    en.wikipedia.org/wiki/Story_generator

    A story generator or plot generator is a tool that generates basic narratives or plot ideas. The generator could be in the form of a computer program, a chart with multiple columns, a book composed of panels that flip independently of one another, or a set of several adjacent reels that spin independently of one another, allowing a user to select elements of a narrative plot.

  5. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations. [3] This is a list of video games that use procedural generation as a core aspect of gameplay. Games that use procedural generation solely during development as part of asset creation are not included.

  6. Downloadable content - Wikipedia

    en.wikipedia.org/wiki/Downloadable_content

    Downloadable content (DLC) [a] is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, [1] enabling the publisher to gain additional revenue from a title after it has been purchased, often using some type of microtransaction system.

  7. Sentence diagram - Wikipedia

    en.wikipedia.org/wiki/Sentence_diagram

    A sentence diagram is a pictorial representation of the grammatical structure of a sentence. The term "sentence diagram" is used more when teaching written language, where sentences are diagrammed. The model shows the relations between words and the nature of sentence structure and can be used as a tool to help recognize which potential ...

  8. StuffIt Expander - Wikipedia

    en.wikipedia.org/wiki/StuffIt_Expander

    The previous stand-alone version able to decompress .sit and other classic Mac OS-specific archives was 7.02, distributed with StuffIt v7.0.x for Windows. From versions 7.5.x to 11 the Expander capabilities were actually performed by the StuffIt Standard Edition , that allowed decompression even after the end of the trial period.

  9. Mad Libs - Wikipedia

    en.wikipedia.org/wiki/Mad_Libs

    The cover of the first Stern and Price Mad Libs book Mad Libs is a word game created by Leonard Stern and Roger Price. It consists of one player prompting others for a list of words to substitute for blanks in a story before reading aloud. The game is frequently played as a party game or as a pastime. It can be categorized as a phrasal template game. The game was invented in the United States ...