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Full motion racing simulator with all 6 degrees of freedom. A full motion racing simulator, sometimes called a full motion sim rig, is a motion simulator that is purposed for racing, and must provide motion simulation in all six degrees of freedom, as defined by the aviation simulator industry many decades ago.
It was a serious educational street driving simulator that used 3D polygon technology and a sit-down arcade cabinet to simulate realistic driving, including basics such as ensuring the car is in neutral or parking position, starting the engine, placing the car into gear, releasing the hand-brake, and then driving.
Europe in the Air, a simulator ride located in Busch Gardens Williamsburg, uses a motion platform, high-definition footage, and wind effects to simulate flight over Europe's notable icons. VRM Switzerland and Airbus Helicopters cooperate and qualify under EASA regulations the world’s first H125 Virtual Reality Flight Training Device Level 3
The Omni is a locomotion simulator designed to work as a game controller, and allows gamers to physically walk within the game environment in which they are playing. It is used in tandem with the HTC Vive for a full virtual reality game setup. The surface is bowl-shaped and requires special low friction shoes or shoe covers.
Prior to the division between arcade-style racing and sim racing, the earliest attempts at providing driving simulation experiences were arcade racing video games, dating back to Pole Position, [25] a 1982 arcade game developed by Namco, which the game's publisher Atari publicized for its "unbelievable driving realism" in providing a Formula 1 experience behind a racing wheel at the time.
Rig'n'Roll is an open world truck driving simulation and racing video game released on 27 November 2009 in Russia and during 2010 in the rest of the world. [2] [citation needed] It simulates truck driving and management along with associated business strategic activities, and features North American trucks.
Zero Latency VR is a technology company that develops free-roam virtual reality systems. [1] It was founded by Tim Ruse, Scott Vandonkelaar, Kyel Smith, who are currently directors of the company, with Dean Dorrell as the chairman.
OpenVR is a software development kit (SDK) and application programming interface (API) developed by Valve for supporting the SteamVR [1] [2] and other virtual reality headset devices. [ 3 ] [ 4 ] The SteamVR platform uses it as the default application programming interface and runtime. [ 5 ]
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