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VRChat is also playable without a virtual reality device in a "desktop" [3] mode designed for a mouse and keyboard, gamepad, or mobile app for touchscreen devices. VRChat was first released as a Windows application for the Oculus Rift DK1 prototype on January 16, 2014, and was later released to the Steam early access program on February 1, 2017.
This is a guide to producing and using 3D models of real objects and environments for Wikimedia projects. 3D models are now supported on Wikimedia Commons, derivatives from 3D models including those using photogrammetry are also useful captured as images or videos: to show objects from directions it is not possible to take a photograph.
Scratch is a high-level, block-based visual programming language and website aimed primarily at children as an educational tool, with a target audience of ages 8 to 16. [9] [10] Users on the site can create projects on the website using a block-like interface.
We Met in Virtual Reality is a 2022 documentary film that takes place entirely within the video game VRChat. It explores the social relations developed by the users of VRChat during the pandemic, and how their lives were changed by their time on the platform. It was created by Joe Hunting, who was the director and writer of the script.
One video game in which the avatar and player are two separate entities is the game Perspective, where the player controls both themself in a 3-dimensional world and the avatar in a 2-dimensional world. Aside from an avatar's physical appearance, its dialogue, particularly in cutscenes, may also reveal something of its character.
A scratch-built Warhammer 40,000 Land Raider in 1/18 scale utilizing paperboard and cardboard. A 7cm long scratch-built model of 1/700 scale Japanese gunboat Fushimi (1939), built out of paper and copper wire. A scratch-built 1:87 scale model of an old Vespa garage in Causeway Bay, Hong Kong 1950s, mainly built out of Foamcore and plastic card.
Urbee is the name of the first car in the world car mounted using the technology 3D printing (its bodywork and car windows were "printed"). Created in 2010 through the partnership between the US engineering group Kor Ecologic and the company Stratasys (manufacturer of printers Stratasys 3D), it is a hybrid vehicle with futuristic look.
It is designed for virtual reality games and is only available in Europe and East Asia (China, South Korea, Japan, Malaysia and Singapore). [7] [8] It is currently not available in the United States. [9] PICO 4 is a competitor of Quest 2. [10] [11]