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Procedural generation is a common technique in computer programming to automate the creation of certain data according to guidelines set by the programmer. Many games generate aspects of the environment or non-player characters procedurally during the development process in order to save time on asset creation.
Baldur's Gate is a series of role-playing video games set in the Forgotten Realms Dungeons & Dragons campaign setting. The series has been divided into two sub-series, known as the Bhaalspawn Saga and the Dark Alliance, both taking place mostly within the Western Heartlands, but the Bhaalspawn Saga extends to Amn and Tethyr.
Creatures with the haste ability are able to attack and use abilities that involve the tap symbol on the turn a player gains control of them, instead of waiting until their controller's next turn. [ 5 ] : 127 [ 9 ] (An effect dubbed "summoning sickness" otherwise prevents a creature from attacking or using abilities with the tap symbol unless ...
RAMIS ("Random Access Management Information System") is a fourth-generation programming language (4GL) capable of creating and maintaining databases consisting of named files containing both numeric and alphabetic fields and subsequently producing detailed simple or complex reports using a very simple English like language.
The Magnus effect is a phenomenon that occurs when a spinning object is moving through a fluid or gas (air). A lift force acts on the spinning object and its path may be deflected in a manner not present when it is not spinning.
This is an accepted version of this page This is the latest accepted revision, reviewed on 21 February 2025. Ancient Greek deity and herald of the gods For other uses, see Hermes (disambiguation). Hermes God of boundaries, roads, travelers, merchants, thieves, athletes, shepherds, commerce, speed, cunning, language, oratory, wit, and messages Member of the Twelve Olympians Hermes Ingenui ...
In mathematics and physics, the term generator or generating set may refer to any of a number of related concepts. The underlying concept in each case is that of a smaller set of objects, together with a set of operations that can be applied to it, that result in the creation of a larger collection of objects, called the generated set .