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  2. CPU-bound - Wikipedia

    en.wikipedia.org/wiki/CPU-bound

    The concept of CPU-bounding was developed during early computers, when data paths between computer components were simpler, and it was possible to visually see one component working while another was idle. Example components were CPU, tape drives, hard disks, card-readers, and printers.

  3. Commit charge - Wikipedia

    en.wikipedia.org/wiki/Commit_charge

    In the same display, the "Mem Usage" column in Windows XP and Server 2003, or the "Working Set (Memory)" column in Windows Vista and later, shows each process's current working set. This is a count of physical memory (RAM) rather than virtual address space.

  4. Memory effect - Wikipedia

    en.wikipedia.org/wiki/Memory_effect

    Memory effect, also known as battery effect, lazy battery effect, or battery memory, is an effect observed in nickel-cadmium rechargeable batteries that causes them to hold less charge. [ 1 ] [ 2 ] It describes the situation in which nickel-cadmium batteries gradually lose their maximum energy capacity if they are repeatedly recharged after ...

  5. Wait state - Wikipedia

    en.wikipedia.org/wiki/Wait_state

    Some second-level CPU caches run slower than the processor core. When the processor needs to access external memory, it starts placing the address of the requested information on the address bus. It then must wait for the answer, that may come back tens if not hundreds of cycles later. Each of the cycles spent waiting is called a wait state.

  6. Static random-access memory - Wikipedia

    en.wikipedia.org/wiki/Static_random-access_memory

    Synchronous memory interface is much faster as access time can be significantly reduced by employing pipeline architecture. Furthermore, as DRAM is much cheaper than SRAM, SRAM is often replaced by DRAM, especially in the case when a large volume of data is required. SRAM memory is, however, much faster for random (not block / burst) access.

  7. Scheduling (computing) - Wikipedia

    en.wikipedia.org/wiki/Scheduling_(computing)

    The short-term scheduler (also known as the CPU scheduler) decides which of the ready, in-memory processes is to be executed (allocated a CPU) after a clock interrupt, an I/O interrupt, an operating system call or another form of signal. Thus the short-term scheduler makes scheduling decisions much more frequently than the long-term or mid-term ...

  8. Load (computing) - Wikipedia

    en.wikipedia.org/wiki/Load_(computing)

    An idle computer has a load number of 0 (the idle process is not counted). Each process using or waiting for CPU (the ready queue or run queue) increments the load number by 1. Each process that terminates decrements it by 1. Most UNIX systems count only processes in the running (on CPU) or runnable (waiting for CPU) states.

  9. CPU usage - Wikipedia

    en.wikipedia.org/?title=CPU_usage&redirect=no

    This page was last edited on 1 November 2008, at 22:45 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.