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Maker education is an offshoot of the maker movement, which Time magazine described as "the umbrella term for independent innovators, designers and tinkerers. A convergence of computer hackers and traditional artisans, the niche is established enough to have its own magazine, Make, as well as hands-on Maker Faires that are catnip for DIYers who used to toil in solitude". [3]
Example of problem-/project-based learning versus reading cover to cover. The problem-/project-based learner may memorize a smaller amount of total information due to spending time searching for the optimal information across various sources, but will likely learn more useful items for real-world scenarios, and will likely be better at knowing ...
Creative Pedagogy is the science and art of creative teaching. [1] It is a sub-field of Pedagogy, opposed to Critical pedagogy (just as creative thinking for example in Torrance Tests of Creative Thinking is opposed to critical thinking). "In its essence, creative pedagogy teaches learners how to learn creatively and become creators of ...
Instructional material, also known as teaching/learning materials (TLM), [1] are any collection of materials including animate and inanimate objects and human and non-human resources that a teacher may use in teaching and learning situations to help achieve desired learning objectives. Instructional materials may aid a student in concretizing a ...
A teaching method is a set of principles and methods used by teachers to enable student learning.These strategies are determined partly by the subject matter to be taught, partly by the relative expertise of the learners, and partly by constraints caused by the learning environment. [1]
The concept of audiovisual aids can be traced back to the seventeenth century, when John Amos Comenius, a Bohemian educator, used illustrations of everyday objects as teaching aids in his book, Orbis Sensualium Pictus. [1] Other early advocates of using visual materials in teaching included Jean-Jacques Rousseau, John Locke and J.H Pestalozzi ...
Instructional design (ID), also known as instructional systems design and originally known as instructional systems development (ISD), is the practice of systematically designing, developing and delivering instructional materials and experiences, both digital and physical, in a consistent and reliable fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of ...
[3] [4] On the other hand, pedagogy is a practice-oriented discipline concerned with the normative study of the applied aspects of teaching in real teaching contexts, i.e., inside the classroom. [5] [4] Pedagogy draws from didactic research and can be seen as an applied component of didactics. [4]