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  2. Range of a projectile - Wikipedia

    en.wikipedia.org/wiki/Range_of_a_projectile

    d is the total horizontal distance travelled by the projectile. v is the velocity at which the projectile is launched; g is the gravitational acceleration—usually taken to be 9.81 m/s 2 (32 f/s 2) near the Earth's surface; θ is the angle at which the projectile is launched; y 0 is the initial height of the projectile

  3. Projectile motion - Wikipedia

    en.wikipedia.org/wiki/Projectile_motion

    The range and the maximum height of the projectile do not depend upon its mass. Hence range and maximum height are equal for all bodies that are thrown with the same velocity and direction. The horizontal range d of the projectile is the horizontal distance it has traveled when it returns to its initial height (=).

  4. Projectile - Wikipedia

    en.wikipedia.org/wiki/Projectile

    Mathematically, it is given as = ⁡ / where = acceleration due to gravity (app 9.81 m/s²), = initial velocity (m/s) and = angle made by the projectile with the horizontal axis. 2. Time of flight ( T {\displaystyle T} ): this is the total time taken for the projectile to fall back to the same plane from which it was projected.

  5. External ballistics - Wikipedia

    en.wikipedia.org/wiki/External_ballistics

    Projectile path values are determined by both the sight height, or the distance of the line of sight above the bore centerline, and the range at which the sights are zeroed, which in turn determines the elevation angle. A projectile following a ballistic trajectory has both forward and vertical motion.

  6. Trajectory - Wikipedia

    en.wikipedia.org/wiki/Trajectory

    Assume the motion of the projectile is being measured from a free fall frame which happens to be at (x,y) = (0,0) at t = 0. The equation of motion of the projectile in this frame (by the equivalence principle) would be = ⁡ ().

  7. Jumping - Wikipedia

    en.wikipedia.org/wiki/Jumping

    The launch angle and initial launch velocity determine the travel distance, duration, and height of the jump. The maximum possible horizontal travel distance for a projectile occurs at a launch angle of 45°, but any launch angle between 35° and 55° will result in ninety percent of the maximum possible distance.

  8. Rifleman's rule - Wikipedia

    en.wikipedia.org/wiki/Rifleman's_rule

    Rifleman's rule is a "rule of thumb" that allows a rifleman to accurately fire a rifle that has been calibrated for horizontal targets at uphill or downhill targets. The rule says that only the horizontal range should be considered when adjusting a sight or performing hold-over in order to account for bullet drop.

  9. Parabola of safety - Wikipedia

    en.wikipedia.org/wiki/Parabola_of_safety

    In 2D and shooting on a horizontal plane, parabola of safety can be represented by the equation y = u 2 2 g − g x 2 2 u 2 {\displaystyle y={\frac {u^{2}}{2g}}-{\frac {gx^{2}}{2u^{2}}}} where u {\displaystyle u} is the initial speed of projectile and g {\displaystyle g} is the gravitational field.