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  2. Impulse (physics) - Wikipedia

    en.wikipedia.org/wiki/Impulse_(physics)

    In classical mechanics, impulse (symbolized by J or Imp) is the change in momentum of an object. If the initial momentum of an object is p 1, and a subsequent momentum is p 2, the object has received an impulse J: =. Momentum is a vector quantity, so impulse is also a vector quantity.

  3. Specific impulse - Wikipedia

    en.wikipedia.org/wiki/Specific_impulse

    Specific impulse (usually abbreviated I sp) is a measure of how efficiently a reaction mass engine, such as a rocket using propellant or a jet engine using fuel, generates thrust. In general, this is a ratio of the impulse, i.e. change in momentum, per mass of propellant. This is equivalent to "thrust per massflow".

  4. Tsiolkovsky rocket equation - Wikipedia

    en.wikipedia.org/wiki/Tsiolkovsky_rocket_equation

    A rocket's required mass ratio as a function of effective exhaust velocity ratio. The classical rocket equation, or ideal rocket equation is a mathematical equation that describes the motion of vehicles that follow the basic principle of a rocket: a device that can apply acceleration to itself using thrust by expelling part of its mass with high velocity and can thereby move due to the ...

  5. List of equations in classical mechanics - Wikipedia

    en.wikipedia.org/wiki/List_of_equations_in...

    where p i = momentum of particle i, F ij = force on particle i by particle j, and F E = resultant external force (due to any agent not part of system). Particle i does not exert a force on itself. Torque. Torque τ is also called moment of a force, because it is the rotational analogue to force: [8]

  6. Orbital maneuver - Wikipedia

    en.wikipedia.org/wiki/Orbital_maneuver

    Figure 1: Approximation of a finite thrust maneuver with an impulsive change in velocity. An impulsive maneuver is the mathematical model of a maneuver as an instantaneous change in the spacecraft's velocity (magnitude and/or direction) [3] as illustrated in figure 1. It is the limit case of a burn to generate a particular amount of delta-v, as ...

  7. Newton-second - Wikipedia

    en.wikipedia.org/wiki/Newton-second

    The newton-second (also newton second; symbol: N⋅s or N s) [1] is the unit of impulse in the International System of Units (SI). It is dimensionally equivalent to the momentum unit kilogram-metre per second (kg⋅m/s). One newton-second corresponds to a one-newton force applied for one second.

  8. Delta-v - Wikipedia

    en.wikipedia.org/wiki/Delta-v

    Delta-v (also known as "change in velocity"), symbolized as and pronounced /dɛltə viː/, as used in spacecraft flight dynamics, is a measure of the impulse per unit of spacecraft mass that is needed to perform a maneuver such as launching from or landing on a planet or moon, or an in-space orbital maneuver.

  9. Euler's laws of motion - Wikipedia

    en.wikipedia.org/wiki/Euler's_laws_of_motion

    Euler's second law states that the rate of change of angular momentum L about a point that is fixed in an inertial reference frame (often the center of mass of the body), is equal to the sum of the external moments of force acting on that body M about that point: [1] [4] [5]