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  2. Contextual cueing effect - Wikipedia

    en.wikipedia.org/wiki/Contextual_cueing_effect

    In psychology, contextual cueing refers to a form of visual search facilitation which describe targets appearing in repeated configurations are detected more quickly. The contextual cueing effect is a learning phenomenon where repeated exposure to a specific arrangement of target and distractor items leads to progressively more efficient search.

  3. Inhibition of return - Wikipedia

    en.wikipedia.org/wiki/Inhibition_of_return

    The cue type that directly contrast exogenous cues in many way is the endogenous cue. While exogenous cues are solely what stimuli are presented in one's surrounding environment, endogenous cues are based on the internal goals, beliefs, desires, and interpretation of the person. [ 7 ]

  4. Trait activation theory - Wikipedia

    en.wikipedia.org/wiki/Trait_Activation_Theory

    This is an example of a distractor, which is a situational cue that created a negative outcome when a relevant trait is activated. [4] In this example, the organizational cues of whether a high sociability environment is expected between coworkers would influence the strength of the cue and the level of activation.

  5. Recall (memory) - Wikipedia

    en.wikipedia.org/wiki/Recall_(memory)

    Cues act as guides to what the person is supposed to remember. A cue can be virtually anything that may act as a reminder, e.g. a smell, song, color, place etc. In contrast to free recall, the subject is prompted to remember a certain item on the list or remember the list in a certain order.

  6. Heuristic (psychology) - Wikipedia

    en.wikipedia.org/wiki/Heuristic_(psychology)

    In general, for n binary cues, a fast-and-frugal tree has exactly n + 1 exits – one for each cue and two for the final cue. A full decision tree, in contrast, requires 2 n exits. The order of cues (tests) in a fast-and-frugal tree is determined by the sensitivity and specificity of the cues, or by other considerations such as the costs of the ...

  7. Unconscious communication - Wikipedia

    en.wikipedia.org/wiki/Unconscious_communication

    Unconscious (or intuitive) communication is the subtle, unintentional, unconscious cues that provide information to another individual. It can be verbal (speech patterns, physical activity while speaking, or the tone of voice of an individual) [1] [2] or it can be non-verbal (facial expressions and body language [2]).

  8. Pavlovian-instrumental transfer - Wikipedia

    en.wikipedia.org/wiki/Pavlovian-instrumental...

    Due to the effect of reward cues and Pavlovian-instrumental transfer on the amplification of incentive salience for rewarding stimuli, PIT is believed to be one of the mechanisms responsible for producing "cue-triggered wanting", or craving, for a drug that occurs when an individual with a drug addiction is exposed to drug cues [note 2] even ...

  9. Sleeper effect - Wikipedia

    en.wikipedia.org/wiki/Sleeper_effect

    Figure A: Normal Decay Figure B: Sleeper Effect. The sleeper effect is a psychological phenomenon that relates to persuasion. It is a delayed increase in the effect of a message that is accompanied by a discounting cue, typically being some negative connotation or lack of credibility in the message, while a positive message may evoke an immediate positive response which decays over time.