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  2. Video game crash of 1983 - Wikipedia

    en.wikipedia.org/wiki/Video_game_crash_of_1983

    The video game crash of 1983 (known in Japan as the Atari shock) [1] was a large-scale recession in the video game industry that occurred from 1983 to 1985 in the United States. The crash was attributed to several factors, including market saturation in the number of video game consoles and available games, many of which were of poor quality .

  3. 1983 in video games - Wikipedia

    en.wikipedia.org/wiki/1983_in_video_games

    A major shakeout of the North American video game industry ("the crash of 1983") begins. By 1986, total video games sales will decrease from US$3.2 billion to US$0.1 billion. By 1986, total video games sales will decrease from US$3.2 billion to US$0.1 billion.

  4. History of video game consoles - Wikipedia

    en.wikipedia.org/wiki/History_of_video_game_consoles

    The Atari burial to dispose of unsold stock was created in September 1983 and seen as an iconic element of the 1983 video game crash. At the same time, Atari has been acquired by Warner Communications , and internal policies led to the departure of four key programmers David Crane , Larry Kaplan , Alan Miller , and Bob Whitehead , who went and ...

  5. U.S. Games - Wikipedia

    en.wikipedia.org/wiki/U.S._Games

    Parker Brothers had a very successful 1982 in the video game market, with hits like Frogger and The Empire Strikes Back. [5] U.S. Games's titles sold poorly, and Quaker closed the division during the video game crash of 1983, [6] [1] before U.S. Games could use its newly acquired Pink Panther license. [1] "None of our games became a hit," said ...

  6. Console war - Wikipedia

    en.wikipedia.org/wiki/Console_war

    The United States video game industry suffered a severe market crash in 1983 from numerous factors which led to a larger market recession and increasing popularity of personal computers as a video game platform. A key contributing factor to the crash was the loss of publishing control for console games.

  7. Category:1983 in video gaming - Wikipedia

    en.wikipedia.org/wiki/Category:1983_in_video_gaming

    Video game crash of 1983 This page was last edited on 23 July 2024, at 21:54 (UTC). Text is available under the Creative Commons Attribution-ShareAlike 4.0 License ...

  8. How the Cabbage Patch Kids craze of 1983 helped create ... - AOL

    www.aol.com/entertainment/cabbage-patch-kids...

    This November 1983 photo captures the Cabbage Patch Kids dolls that shoppers waited for hours in line for. (Bettmann/Corbis/Getty Images) (Bettmann/CORBIS) Still, they wanted their story to leave ...

  9. Third generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Third_generation_of_video...

    The Japanese video game market was still a growing "wide open" market for video game consoles in 1983. Japan had a relatively small console market, where only 300,000 consoles had been sold up until 1983, compared to the millions that had been sold in the United States up until then.