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Games for Change (also known as G4C) is a nonprofit organization. The organization provides support, visibility, and shared resources to individuals and organizations using serious games for social change. [1] It also runs the G4C Student Challenge, a STEM competition that teaches middle and high school students about game design and computer ...
As an incubator for civic technology, NetAid explored the use of videogames for social change, co-founding the Games for Change movement in 2004. NetAid's work with games was initially offline, beginning with the "NetAid World Class" board game, which piloted in California, Massachusetts and New York in 2003. [7]
Pages in category "Social change" The following 59 pages are in this category, out of 59 total. ... Games for Change; Gender roles in post-communist Central and ...
This game is part social deduction, but also part race. Players will be split between three carts that are all racing to leave the city of Bristol (as we all want to do when we visit Bristol) to ...
Social games may be about using your friends as resources to progress, but that's a two-way street, you know. (And if you're the type that's only going one way, don't expect to have many friends ...
The initiative was presented instead of the 2009 and 2010 Disney Channel Games. The first Disney's Friends for Change Games premiered June 24, 2011 on Disney Channel, replacing the Disney Channel Games. A special 30 minute program called "Lights, Camera, Take Action!
Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.
Grace's Critical Gameplay project is an internationally exhibited collection of video games that apply critical design. The games provoke questions about the way games are designed and played. The Critical Gameplay Game, Wait, was awarded the Games for Change hall of fame award for being one of the 5 most important games for social impact since ...