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After building his reputation as one of the most important game designers in the world, Wright left Maxis in 2009. His first post-EA venture was the Stupid Fun Club startup company and experimental entertainment development studio, with a focus on "video games, online environments, storytelling media, and fine home care products", as well as toys.
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Mavis Beacon Teaches Typing is an application software program designed to teach touch typing. Released in late 1987 by The Software Toolworks, the program aimed to enhance users' typing skills through a series of interactive lessons and games. Mavis Beacon is an entirely fictional character, created for marketing purposes.
This is a list of games created by Maxis. Maxis is an American video game developer that was founded in 1987 and became a division of Electronic Arts (EA) in 1997. Maxis' second software title was the seminal SimCity, a city simulation and planning game. Maxis is the creator of the best-selling PC game of all time, The Sims, and its sequel, The ...
SimMars – Was in development at Maxis around the same time as the release of The Sims. [1] A trailer for the game was included on the SimCity 3000 CD-ROM. From the trailer, the premise of the game seemed to be a human mission to the planet Mars, followed by a terraforming and colonization scenario, typical of the Maxis world-building game style
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Maxie's World is an American animated children's television program produced by DIC Animation City. [1] Distributed by Claster Television and Saban International and originally aired in first-run syndication in the United States from September 18, 1989 through October 30, 1989.
The former logo of Maxis, used until 2012 Will Wright, Maxis co-founder. Maxis was founded in 1987 by Will Wright and Jeff Braun to help publish SimCity on home computers. . Before then, the game was only available on a limited basis on the Commodore 64 due to few publishers showing any interest in porting a non-traditional game without definite "win" and "lose" condi