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Metal Gear Solid 3: Snake Eater Original Soundtrack is the official soundtrack album of Konami's PlayStation 2 video game Metal Gear Solid 3: Snake Eater and was released by Japanese music label, Phantom, on December 17, 2004 under the catalog number KOLA-089/090.
The sequel Metal Gear 2: Solid Snake sees Solid Snake called up to infiltrate Zanzibar Land, a heavily fortified enemy base in Central Asia that has aggravated an international oil crisis and declared themselves a nuclear power by kidnapping Dr. Kio Marv (after the creation of a bio-engineered algae that produces an oil substitute) and the ...
From top to bottom: Big Boss, Liquid Snake, and Solid Snake, three central characters in the Metal Gear series, as drawn by Yoji Shinkawa. In games, players control a character who has to infiltrate into his enemy's area alone to complete his mission. [77] Across the mission, the player receives assistance from a supporting team communicated by ...
Metal Gear 2: Solid Snake [b] is a 1990 action-adventure stealth video game [c] developed and published by Konami for the MSX2 computer platform. It serves as a sequel to the MSX2 version of the original Metal Gear, written and designed by series's creator Hideo Kojima, who conceived the game in response to Snake's Revenge, a separately-produced sequel that was being developed at the time for ...
The title is available as stand-alone download with the original Metal Gear and Metal Gear 2: Solid Snake included as bonuses, with all three titles also included as part of a compilation titled Metal Gear Solid: Master Collection Vol.1 along with re-releases of Metal Gear Solid 2 and Metal Gear Solid 3 (both available as separate downloads as ...
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"Snake Eater" is the theme song for the 2004 video game Metal Gear Solid 3: Snake Eater, written by Norihiko Hibino and performed by Cynthia Harrell. The song is used within the game's opening sequence, as well as a sequence in which the player climbs a long ladder near the end of the game.
Metal Gear Solid Delta: Snake Eater retains the core gameplay mechanics first implemented in Metal Gear Solid 3 and refined from the foundation of previous Metal Gear titles, involving Snake having to be controlled by the player as he traverses a variety of environments both in tropical and industrial settings while evading hostile enemies, traps and other methods of surveillance that can ...