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The magazine was founded by Jamin Warren and Chris Dahlen, [2] who both wrote for Pitchfork (Pitchfork partnered with Kill Screen in 2011 to republish some articles on their website [4]). In a discussion at the March 2009 Game Developers Conference , the two discussed the lack of "high-end, intellectual" magazines about video games and non-blog ...
Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...