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Taking this one stage further, the clue word can hint at the word or words to be abbreviated rather than giving the word itself. For example: "About" for C or CA (for "circa"), or RE. "Say" for EG, used to mean "for example". More obscure clue words of this variety include: "Model" for T, referring to the Model T.
The solver is given a grid and a list of words. To solve the puzzle correctly, the solver must find a solution that fits all of the available words into the grid.
If B answers ja, either B is Random (and is answering randomly), or B is not Random and the answer indicates that A is indeed Random. Either way, C is not Random. If B answers da, either B is Random (and is answering randomly), or B is not Random and the answer indicates that A is not Random. Either way, you know the identity of a god who is ...
A 15x15 lattice-style grid is common for cryptic crosswords. A cryptic crossword is a crossword puzzle in which each clue is a word puzzle. Cryptic crosswords are particularly popular in the United Kingdom, where they originated, [1] as well as Ireland, the Netherlands, and in several Commonwealth nations, including Australia, Canada, India, Kenya, Malta, New Zealand, and South Africa.
Clue "Vintage Edition" (2005, 2009), [39] also released as Cluedo "Vintage Edition", is a re-formatted nostalgia edition into a "vintage" bookshelf collection along with a series of other popular board games. In the Cluedo version, they continued to use the 1963 design and adapted it for the UK market for the first time with localised ...
A couple's creative way of picking vacation spots has TikTok talking. Couple invents clever way to decide next vacation: ‘Highly suggest’ Skip to main content
An American-style 15×15 crossword grid layout. A crossword (or crossword puzzle) is a word game consisting of a grid of black and white squares, into which solvers enter words or phrases ("entries") crossing each other horizontally ("across") and vertically ("down") according to a set of clues. Each white square is typically filled with one ...
The Crossword winner played first and chose one of two envelopes, leaving the other for the champion. A row of blanks was shown, and Woolery read a clue. Once the contestant stated that he/she was ready, the clock began to count up from zero and two letters were displayed, which the contestant called one at a time to place in the word.
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