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An example of a readable book [b]. Each of the nine countries covered by the library, as well as Reporters without Borders, has an individual wing, containing a number of articles, [1] available in English and the original language the article was written in. [2] The texts within the library are contained in in-game book items, which can be opened and placed on stands to be read by multiple ...
In 3D computer graphics, modeling, and animation, ambient occlusion is a shading and rendering technique used to calculate how exposed each point in a scene is to ambient lighting. For example, the interior of a tube is typically more occluded (and hence darker) than the exposed outer surfaces, and becomes darker the deeper inside the tube one ...
Screen space ambient occlusion (SSAO) is a computer graphics technique for efficiently approximating the ambient occlusion effect in real time. It was developed by Vladimir Kajalin while working at Crytek and was used for the first time in 2007 by the video game Crysis , also developed by Crytek.
German musician Daniel Rosenfeld had been making music under the moniker C418 since he was 15 years old, and was influenced by the electronic work of Aphex Twin. [1] From 2007, he became active on online indie game community TIGSource where he met Markus Persson, who was still in the early stages of developing Minecraft. [2]
Genocide, an LPMud launched in 1992, was a pioneer in PvP conflict as the first "pure PK" MUD, [4] removing all non-PvP gameplay and discarding the RPG-style character development normally found in MUDs in favor of placing characters on an even footing, with only player skill providing an advantage. [5]
The developers of LCPP mod doubt that the takedown request was genuine. [71] On 23 January 2025, the YouTube channel of Revolution Team, developer of Grand Theft Auto IV mod Vice City: The Next-Gen Edition, a mod which sought to recreate Grand Theft Auto: Vice City in Grand Theft Auto IV, was taken down after an appeal from Take-Two Interactive ...
Volumetric lighting, also known as "God rays", is a technique used in 3D computer graphics to add lighting effects to a rendered scene. It allows the viewer to see beams of light shining across the environment.
Screenshots of PC-FX games (2 F) Pages in category "PC-FX games" The following 14 pages are in this category, out of 14 total. This list may not reflect recent changes. *
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