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  2. Early history of video games - Wikipedia

    en.wikipedia.org/wiki/Early_history_of_video_games

    The history of video games spans a period of time between the invention of the first electronic games and today, covering many inventions and developments. Video gaming reached mainstream popularity in the 1970s and 1980s, when arcade video games, gaming consoles and home computer games were introduced to the general public.

  3. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    The biggest hit was The Sims by Maxis, which went on to become the best selling computer game of all time, surpassing Myst. [152] As social media sites started to grow, the first social network games emerged on social platforms. These games, often based on casual game mechanics, typically rely on users to interact with their friends via the ...

  4. Tennis for Two - Wikipedia

    en.wikipedia.org/wiki/Tennis_for_Two

    Under some definitions Tennis for Two is considered the first video game, as while it did not include any technological innovations over prior games, it was the first computer game to be created purely as an entertainment product rather than for academic research or commercial technology promotion.

  5. List of years in video games - Wikipedia

    en.wikipedia.org/wiki/List_of_years_in_video_games

    1976 – The Fairchild Channel F releases, the first console to have cartridges. The highest selling arcade game of the year is F-1. 1977 – The Atari Video Computer System (later the Atari 2600) is released as the first widely popular home video game console. [5] 1978 – Space Invaders is released, popularizing the medium and beginning the ...

  6. ENIAC - Wikipedia

    en.wikipedia.org/wiki/ENIAC

    ENIAC (/ ˈ ɛ n i æ k /; Electronic Numerical Integrator and Computer) [1] [2] was the first programmable, electronic, general-purpose digital computer, completed in 1945. [ 3 ] [ 4 ] Other computers had some of these features, but ENIAC was the first to have them all.

  7. Bertie the Brain - Wikipedia

    en.wikipedia.org/wiki/Bertie_the_Brain

    Bertie the Brain was a video game version of tic-tac-toe, built by Dr. Josef Kates for the 1950 Canadian National Exhibition. [1] Kates had previously worked at Rogers Majestic designing and building radar tubes during World War II, then after the war pursued graduate studies in the computing center at the University of Toronto while continuing to work at Rogers Majestic. [2]

  8. Just when did games anime games come to America? - AOL

    www.aol.com/news/2014-08-05-just-when-did-games...

    If the box art begged to be splashed across the side of a stoner's van circa 1980, the in-game aesthetic would have been better suited a wall scroll at a mall kiosk a couple of decades later.

  9. OXO (video game) - Wikipedia

    en.wikipedia.org/wiki/OXO_(video_game)

    OXO is a video game developed by A S Douglas in 1952 which simulates a game of noughts and crosses (tic-tac-toe). It was one of the first games developed in the early history of video games. Douglas programmed the game as part of a thesis on human-computer interaction at the University of Cambridge.