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Journal for the Education of the Gifted; Journal of Early Intervention; Journal of Learning Disabilities; Journal of Research in Special Educational Needs; Journal of Special Education and Rehabilitation; Learning Disability Quarterly; Remedial and Special Education; Research and Practice for Persons with Severe Disabilities
For example, in gaming worlds learners are able to "try-out" different identities relating to gender, ethnicity, and even species. Similarly, gaming environments allows learners to make multiple attempts towards a given reward (i.e. new level, boss) without any real-world consequences.
The games and learning research world studies how new digital media tools shift the topic of education research from recalling and repeating information to being able to find it, evaluate it and use it compellingly at the right time and in the right context. Games and learning research explores how games and game communities can lead to 21st ...
This is an accepted version of this page This is the latest accepted revision, reviewed on 9 January 2025. Video games Platforms Arcade video game Console game Game console Home console Handheld console Electronic game Audio game Electronic handheld Online game Browser game Social-network game Mobile game PC game Linux Mac Virtual reality game Genres Action Shooter Action-adventure Adventure ...
Video game journalism (also called games journalism or video game criticism) is a specialized branch of journalism that covers various aspects of video games, including game reviews, industry news, and player culture, typically following a core "reveal–preview–review" cycle.
Ethics and Information Technology is a quarterly peer-reviewed scientific journal covering the intersection between moral philosophy and the field of information and communications technology. It was established in 1999 by Jeroen van den Hoven ( Delft University of Technology ), who has been its editor-in-chief ever since.
3. Roguelike Gaming. Unless you’re a serious gamer, you probably haven’t heard the term “roguelike.” This style of game is a subgenre of role-playing games inspired by fantasy tales, as ...
Journal of Information Ethics, 15(2), 37-55. Charles Ess and the ethics working committee of the Association of Internet Researchers. Provides access to the Ethics Working Committee document on Internet research ethics that was approved by voting members of the AoIR on November 27, 2002 Recommendations from the aoir ethics working committee1 ...