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The online video game platform and game creation system Roblox has numerous games (officially referred to as "experiences") [1] [2] created by users of its creation tool, Roblox Studio. Due to Roblox ' s popularity, various games created on the site have grown in popularity, with some games having millions of monthly active players and 5,000 ...
Roblox allows users to create and publish their own games, which can then be played by other users, by using its game engine, Roblox Studio. [15] Roblox Studio includes multiple premade game templates [ 16 ] [ 17 ] as well as the Toolbox, which allows access to user-created models, plug-ins , audio, images, meshes, video, and fonts.
Construction and management simulation. Business simulation game; City-building game; Government simulation; Life simulation game. God game; Social simulation game
The following is a list of computer and video game musicians, those who have worked in the video game industry to produce video game soundtracks or otherwise contribute musically. A broader list of major figures in the video game industry is also available. For a full article, see video game music. The list is sorted in alphabetical order by ...
Music of Mobile Suit Gundam 00; Music of Mobile Suit Gundam SEED; Music of Mobile Suit Gundam Wing; Mobile Suit Gundam: Char's Counterattack (soundtrack) Mobile Suit Gundam: The Witch from Mercury (soundtrack) Music of Attack on Titan; Music of Demon Slayer: Kimetsu no Yaiba; Music of My Hero Academia; Music of Spy × Family; Music of The Big O
An anime music video (AMV) is a fan-made music video consisting of clips from one or more Japanese animated shows or movies set to an audio track, often songs or promotional trailer audio. The term is generally specific to Japanese anime, however, it can occasionally include footage from other mediums, such as American animation, live action ...
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Music-generated games are games in which the gameplay is generatively determined in a meaningful way by musical input. This is accomplished, in music-generated video games, by associating in-game elements such as landscape or enemy attack formations with elements from the musical input via waveform analysis algorithms .