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The Bus is developed by TML-Studios, who is known for Tourist Bus Simulator, Fernbus Simulator and World of Subways series, with Aerosoft publishes the game. [8] The early access version was available for Microsoft Windows on 25 March 2021. [9] It was initially developed on Unreal Engine 4, and was upgraded to Unreal Engine 5 on 14 December ...
Bus Simulator is a vehicle-simulation video game series developed by Icebytes, Contendo Media, TML Studios and Stillalive Studios, and published by Astragon Entertainment. The franchise was introduced in 2007 by Astragon Entertainment. The latest installment, titled Bus Simulator 21, was released on 7 September 2021.
The game is developed with Unreal Engine 4 by the German-based game studio TML-Studios, who had previously released Fernbus Simulator. [4] The game was initially released for Microsoft Windows on 6 December 2018. [5] The console versions of PlayStation 5 and Xbox Series X/S were launched on 12 May 2022. [6]
An in-game trailer was released in May 2018. In comparison to the Unity-based Bus Simulator 16, [citation needed] Bus Simulator 18 is powered by Unreal Engine 4, which shows considerably improved graphics. [2] It was released to Microsoft Windows in June 2018, with modding and multiplayer mode were featured for the first time in the Bus ...
Pages in category "Bus simulation video games" The following 12 pages are in this category, out of 12 total. ... Bus Simulator City Ride; The Bus (video game) C.
Fernbus Simulator is developed by a German-based game studio TML-Studios, the developers of the City Bus Simulator series and the World of Subways franchise. [3] It is powered by Unreal Engine 4 of Epic Games. [4] The game was released on 25 August 2016 for Microsoft Windows. [5]
Bus Simulator 16 was announced July 2015. It is the first game in the series developed by Austrian video game developer stillalive Studios. [4] The game was scheduled to release on 20 January 2016 for Microsoft Windows and macOS, [5] but it was postponed to 3 March 2016 due to technical issues. [6]
OmniBus 's art style is similar to classic PlayStation games' low-poly 3D design, and its unstoppable bus has been compared to the plot of the 1994 film Speed. [5] Development on the game began in summer 2014, when DePaul University students Amir Badri and Jeremy Crockett decided to make a physics-based game about a bus; however, the development was halted for almost a year. [6]