Search results
Results from the WOW.Com Content Network
Bait and Switch. When you're within 5 feet of a creature on your turn, you can expend one superiority die and switch places with that creature, provided you spend at least 5 feet of movement and the creature is willing and isn't incapacitated. This movement doesn't provoke opportunity attacks. Roll the superiority die.
One of the new Battle Master Maneuvers brought to us in Tasha's is called Bait and Switch. As stated: When you’re within 5 feet of a creature on your turn, you can expend one superiority die and switch places with that creature, provided you spend at least 5 feet of movement and the creature is willing and isn’t incapacitated This movement ...
Bait and Switch. When you’re within 5 feet of an ally on your turn, you can expend one superiority die and switch places with that ally, provided you spend at least 5 feet of movement. This movement doesn’t provoke opportunity attacks. Roll the superiority die.
A quick guide to one of my favorite fighter mechanics, the Combat Maneuver "Bait & Switch". Video Chapters: 0:00 - Introduction 0:27 - How it Works 1:13 - Example One (Animation) 2:13 - Example...
Bait and Switch (Defense) You spend a superiority die to switch places with a willing creature within 5ft of you, provided they aren’t incapacitated. You and the creature quickly bob and weave around one another, making it harder for one of you to be hit.
Bait and Switch 5e. On your turn, you can spend a superiority die to switch places with a willing creature within five feet. That creature can’t be incapacitated, and you need to spend five feet of movement for the switch to be successful. On the bright side, this move doesn’t trigger any attacks of opportunity.
Bait and Switch. Maneuver Type: Defense. This maneuver is handy for outmaneuvering your foes or (more likely) for when you need to rescue an ally.
Bait and Switch. When you’re within 5 feet of a creature on your turn, you can expend one superiority die and switch places with that creature, provided you spend at least 5 feet of movement and the creature is willing and isn’t incapacitated. This movement doesn’t provoke opportunity attacks. Roll the superiority die.
Bait and Switch. When you're within 5 feet of a creature on your turn, you can expend one superiority die and switch places with that creature, provided you spend at least 5 feet of movement and the creature is willing and isn't incapacitated.
The recent Unearthed Arcana Class Feature Variants includes the Bait and Switch fighter maneuver (page 5), which states: When you’re within 5 feet of an ally on your turn, you can expend one superiority die and switch places with that ally, provided you spend at least 5 feet of movement.