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Most operations on a binary search tree (BST) take time directly proportional to the height of the tree, so it is desirable to keep the height small. A binary tree with height h can contain at most 2 0 +2 1 +···+2 h = 2 h+1 −1 nodes. It follows that for any tree with n nodes and height h: + And that implies:
Fig. 1: A binary search tree of size 9 and depth 3, with 8 at the root. In computer science, a binary search tree (BST), also called an ordered or sorted binary tree, is a rooted binary tree data structure with the key of each internal node being greater than all the keys in the respective node's left subtree and less than the ones in its right subtree.
In order for a tree to function as a search tree, the key for each node must be greater than any keys in subtrees on the left, and less than any keys in subtrees on the right. [1] The advantage of search trees is their efficient search time given the tree is reasonably balanced, which is to say the leaves at either end are of comparable depths ...
The cost of a search is modeled by assuming that the search tree algorithm has a single pointer into a binary search tree, which at the start of each search points to the root of the tree. The algorithm may then perform any sequence of the following operations: Move the pointer to its left child. Move the pointer to its right child.
In computer science, an optimal binary search tree (Optimal BST), sometimes called a weight-balanced binary tree, [1] is a binary search tree which provides the smallest possible search time (or expected search time) for a given sequence of accesses (or access probabilities). Optimal BSTs are generally divided into two types: static and dynamic.
An extended binary tree, showing internal nodes as yellow circles and external nodes as red squares. A binary tree is a rooted tree in which each node may have up to two children (the nodes directly below it in the tree), and those children are designated as being either left or right.
To turn a regular search tree into an order statistic tree, the nodes of the tree need to store one additional value, which is the size of the subtree rooted at that node (i.e., the number of nodes below it). All operations that modify the tree must adjust this information to preserve the invariant that size[x] = size[left[x]] + size[right[x]] + 1
In computer science, a scapegoat tree is a self-balancing binary search tree, invented by Arne Andersson [2] in 1989 and again by Igal Galperin and Ronald L. Rivest in 1993. [1] It provides worst-case O ( log n ) {\displaystyle {\color {Blue}O(\log n)}} lookup time (with n {\displaystyle n} as the number of entries) and O ( log n ...