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A rotation in the plane can be formed by composing a pair of reflections. First reflect a point P to its image P′ on the other side of line L 1. Then reflect P′ to its image P′′ on the other side of line L 2. If lines L 1 and L 2 make an angle θ with one another, then points P and P′′ will make an angle 2θ around point O, the ...
So suppose p 1, p 2, p 3 map to q 1, q 2, q 3; we can generate a sequence of mirrors to achieve this as follows. If p 1 and q 1 are distinct, choose their perpendicular bisector as mirror. Now p 1 maps to q 1; and we will pass all further mirrors through q 1, leaving it fixed. Call the images of p 2 and p 3 under this reflection p 2 ′ and p 3
[1] [self-published source] [2] [3] The rigid transformations include rotations, translations, reflections, or any sequence of these. Reflections are sometimes excluded from the definition of a rigid transformation by requiring that the transformation also preserve the handedness of objects in the Euclidean space. (A reflection would not ...
The isometry group generated by just a glide reflection is an infinite cyclic group. [1] Combining two equal glide reflections gives a pure translation with a translation vector that is twice that of the glide reflection, so the even powers of the glide reflection form a translation group.
[1] More formally, two sets of points are called congruent if, and only if, one can be transformed into the other by an isometry, i.e., a combination of rigid motions, namely a translation, a rotation, and a reflection. This means that either object can be repositioned and reflected (but not resized) so as to coincide precisely with the other ...
In these cases the determinant of A is 1. They are represented as a translation followed by a rotation, rather than a translation followed by some kind of reflection (in dimensions 2 and 3, these are the familiar reflections in a mirror line or plane, which may be taken to include the origin, or in 3D, a rotoreflection).
Two different reflections in two dimensions generating a rotation. Every simple rotation can be generated by two reflections. Reflections can be specified in n dimensions by giving an (n − 1)-dimensional subspace to reflect in, so a two-dimensional reflection is in a line, a three-dimensional reflection is in a plane, and so on. But this ...
In mathematics, a translation of axes in two dimensions is a mapping from an xy-Cartesian coordinate system to an x'y'-Cartesian coordinate system in which the x' axis is parallel to the x axis and k units away, and the y' axis is parallel to the y axis and h units away.