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  2. Client-side prediction - Wikipedia

    en.wikipedia.org/wiki/Client-side_prediction

    Client-side prediction reduces latency problems, since there no longer will be a delay between input and client-side visual feedback due to network ping times. However, it also introduces a desynchronization of the client and server game states, which needs to be handled to keep the game playable. [ 1 ]

  3. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    [citation needed] The lower one's ping is, the lower the latency is and the less lag the player will experience. High ping and low ping are commonly used terms in online gaming, where high ping refers to a ping that causes a severe amount of lag; while any level of ping may cause lag, severe lag is usually indicated by a ping of over 100 ms. [4]

  4. Cheating in online games - Wikipedia

    en.wikipedia.org/wiki/Cheating_in_online_games

    The term "lag switch" encompasses many methods of disrupting the network communication between a client and its server. One method is by attaching a physical device, called a hardware lag switch, to a standard Ethernet cable. By flipping the switch on and off, the physical connection between the client and the server is disrupted.

  5. How to reduce lag while livestreaming video - AOL

    www.aol.com/reduce-lag-while-livestreaming-video...

    Whether it's a buffering video or a stuttering internet video game, we all know the bane of online existence that is lag.You especially know how annoying lag is if you livestream.If you broadcast ...

  6. Roblox (RBLX) Gains But Lags Market: What You Should Know - AOL

    www.aol.com/news/roblox-rblx-gains-lags-market...

    Roblox (RBLX) closed the most recent trading day at $42.81, moving +0.56% from the previous trading session.

  7. Input lag - Wikipedia

    en.wikipedia.org/wiki/Input_lag

    Input lag or input latency is the amount of time that passes between sending an electrical signal and the occurrence of a corresponding action. In video games the term is often used to describe any latency between input and the game engine , monitor , or any other part of the signal chain reacting to that input, though all contributions of ...

  8. How to reduce lag while livestreaming video - AOL

    www.aol.com/reduce-lag-while-livestreaming-video...

    If you're video-chatting on Zoom, broadcasting a show on YouTube, or starting an esports career by streaming on Twitch, you know how annoying a laggy livestream can be. All video streamers have to ...

  9. Latency (engineering) - Wikipedia

    en.wikipedia.org/wiki/Latency_(engineering)

    Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag, as it is known in gaming circles, refers to the latency between the input to a simulation and the visual or auditory response, often occurring because of network delay in online games.

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