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For real-time and non-buffered video streaming when the available bandwidth is fixed – e.g., in videoconferencing delivered on channels of fixed bandwidth – a constant bitrate (CBR) must be used. CBR is commonly used for videoconferences, satellite and cable broadcasting. VBR is commonly used for video CD/DVD creation and video in programs.
In November 2009, 1080p HD support was added. In July 2010, YouTube announced that it had launched a range of videos in 4K format, which allows a resolution of up to 4096×3072 pixels. [35] [36] In July 2010, support for 2160p UHD was added, with the videos playing at 3840 × 2160 pixels. [37]
Some containers only support a restricted set of video formats: DMF only supports MPEG-4 Visual ASP with DivX profiles. EVO only supports MPEG-4 AVC, MPEG-1 Video, MPEG-2 Video and VC-1. F4V only supports MPEG-4 AVC, MPEG-4 Visual and H.263. FLV only supports MPEG-4 Visual, VP6, Sorenson Spark and Screen Video. MPEG-4 AVC in FLV is possible ...
UT Video Codec Suite is a fast, lossless video codec, developed by Takeshi Umezawa (梅澤 威志, Umezawa Takeshi) and released under the free GNU General Public License. The algorithm of UT video is based on the Huffman code. UT video was developed as an alternative to HuffYUV, in order to achieve better
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A video coding format [a] (or sometimes video compression format) is a content representation format of digital video content, such as in a data file or bitstream. It typically uses a standardized video compression algorithm, most commonly based on discrete cosine transform (DCT) coding and motion compensation .
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