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The RSX 'Reality Synthesizer ' is a proprietary graphics processing unit (GPU) codeveloped by Nvidia and Sony for the PlayStation 3 game console. It is based on the Nvidia 7800GTX graphics processor and, according to Nvidia, is a G70/G71 (previously known as NV47) hybrid architecture with some modifications.
GPU Nvidia G71. The GeForce 7 series is the seventh generation of Nvidia's GeForce line of graphics processing units.This was the last series available on AGP cards.. A slightly modified GeForce 7-based card (based on the 7800GTX) is present as the RSX Reality Synthesizer, which is present in the PlayStation 3.
PS3 GPU-RSX "Reality Synthesizer" According to Nvidia, the RSX — the graphics processing unit (GPU) — is based on the NVIDIA G70 (previously known as NV47) architecture. . The GPU is clocked at 500 MHz and makes use of 256 MB GDDR3 RAM clocked at 650 MHz with an effective transmission rate of 1.3 GHz.
8 MB Memory Card, 40 GB HDD 8 MB Memory Card 20/60/80/160 GB 120/160/250/320 GB 250/500 GB Type Memory Cards Memory Cards, HDD Memory Cards HDD Bandwidth — 22-66 MB/s — 50-100 MB/s CPU Cores 1 1 two-way superscalar in-order RISC CPU core 1 Power Processor Element (Primary), 8 Synergistic Processing Units (Secondary) Threads ? ? ? Clock speed
PSGL is based on OpenGL ES [1] and Nvidia's CG. A previous version of PSGL was available for the PlayStation 2 but was largely unused. PSGL was meant to be a foundation for the future, beyond the PlayStation 3, but for the PlayStation 4 Sony introduced GNM and GNMX and also their custom shading language, PlayStation Shader Language (PSSL). [2]
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