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  2. Template:Conway's Game of Life gadget - Wikipedia

    en.wikipedia.org/wiki/Template:Conway's_Game_of...

    Whether to start the game automatically. |width= 300: The width of the canvas, in pixels. |height= 150: The height of the canvas, in pixels (excluding the control buttons). |zoom= 4: The initial zoom level, which is the amount of pixels per cell. |grid= off: Whether the grid is turned on. Only visible at zoom levels 4 or more. |cells= 0,0; 0,1 ...

  3. Conway's Game of Life - Wikipedia

    en.wikipedia.org/wiki/Conway's_Game_of_Life

    The Game of Life, also known as Conway's Game of Life or simply Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970. [1] It is a zero-player game, [2] [3] meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial ...

  4. Template:Conway's Game of Life gadget/doc - Wikipedia

    en.wikipedia.org/wiki/Template:Conway's_Game_of...

    Use this template to create an interactive instance of Conway's Game of Life Template parameters This template prefers block formatting of parameters. Parameter Description Type Status Autoplay autoplay Start the game automatically Example yes Boolean optional Width width Width of the instance, in pixels Default 300 Example 600 Number optional Height height Height of the instance, in pixels ...

  5. Wikipedia : Featured picture candidates/Game of Life glider

    en.wikipedia.org/.../Game_of_Life_glider

    Original - Animation of a "glider" (a pattern in Conway's Game of Life). The "game" consists of creating an initial configuration by filling certain cells on an infinite grid of square cells, then observing how the configuration evolves under the game's rules. The "glider" is an example of a "spaceship": a configuration that translates iself ...

  6. Template:Conway's Game of Life - Wikipedia

    en.wikipedia.org/wiki/Template:Conway's_Game_of_Life

    {{Conway's Game of Life | state = expanded}} will show the template expanded, i.e. fully visible. {{ Conway's Game of Life | state = autocollapse }} will show the template autocollapsed, i.e. if there is another collapsible item on the page (a navbox, sidebar , or table with the collapsible attribute ), it is hidden apart from its title ...

  7. Speed of light (cellular automaton) - Wikipedia

    en.wikipedia.org/wiki/Speed_of_light_(cellular...

    In Conway's Game of Life (and related cellular automata), the speed of light is a propagation rate across the grid of exactly one step (either horizontally, vertically or diagonally) per generation. In a single generation, a cell can only influence its nearest neighbours , and so the speed of light (by analogy with the speed of light in physics ...

  8. Brian's Brain - Wikipedia

    en.wikipedia.org/wiki/Brian's_Brain

    Brian's Brain consists of an infinite two-dimensional grid of cells, but unlike Seeds, each cell may be in one of three states: on, dying, or off. Each cell is considered to have eight neighbors (the Moore neighborhood ), as in Seeds and Conway's Game of Life .

  9. Still life (cellular automaton) - Wikipedia

    en.wikipedia.org/wiki/Still_life_(cellular...

    In Conway's Game of Life and other cellular automata, a still life is a pattern that does not change from one generation to the next. The term comes from the art world where a still life painting or photograph depicts an inanimate scene. In cellular automata, a still life can be thought of as an oscillator with unit period. [1]