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  2. Fast interrupt request - Wikipedia

    en.wikipedia.org/wiki/Fast_interrupt_request

    Fast interrupt request (FIQ) is a specialized type of interrupt request, which is a standard technique used in computer CPUs to deal with events that need to be processed as they occur, such as receiving data from a network card, or keyboard or mouse actions.

  3. Keyboard controller (computing) - Wikipedia

    en.wikipedia.org/wiki/Keyboard_controller...

    The keyboard controller also handles PS/2 mouse input if a PS/2 mouse port is present. Today the keyboard controller is either a unit inside a Super I/O device or is missing, having its keyboard and mouse functions handled by a USB controller and its role in controlling the A20 line becoming integrated into the chipset's northbridge and then ...

  4. Interrupt request - Wikipedia

    en.wikipedia.org/wiki/Interrupt_request

    In a computer, an interrupt request (or IRQ) is a hardware signal sent to the processor that temporarily stops a running program and allows a special program, an interrupt handler, to run instead. Hardware interrupts are used to handle events such as receiving data from a modem or network card , key presses, or mouse movements.

  5. Signal (IPC) - Wikipedia

    en.wikipedia.org/wiki/Signal_(IPC)

    The SIGINT signal is sent to a process by its controlling terminal when a user wishes to interrupt the process. This is typically initiated by pressing Ctrl + C , but on some systems, the " delete " character or " break " key can be used.

  6. INT 16H - Wikipedia

    en.wikipedia.org/wiki/INT_16H

    INT 16h, INT 0x16, INT 16H or INT 22 is shorthand for BIOS interrupt call 16hex, the 23rd interrupt vector in an x86-based computer system. The BIOS typically sets up a real mode interrupt handler at this vector that provides keyboard services. This interruption is responsible for control of the PC keyboard.

  7. Event-driven programming - Wikipedia

    en.wikipedia.org/wiki/Event-driven_programming

    The actual logic is contained in event-handler routines. These routines handle the events to which the main program will respond. For example, a single left-button mouse-click on a command button in a GUI program may trigger a routine that will open another window, save data to a database or exit the application.

  8. Busy waiting - Wikipedia

    en.wikipedia.org/wiki/Busy_waiting

    In computer science and software engineering, busy-waiting, busy-looping or spinning is a technique in which a process repeatedly checks to see if a condition is true, such as whether keyboard input or a lock is available. Spinning can also be used to generate an arbitrary time delay, a technique that was necessary on systems that lacked a ...

  9. Keyboard interrupt - Wikipedia

    en.wikipedia.org/wiki/Keyboard_interrupt

    In computing, keyboard interrupt may refer to: A special case of signal (computing) , a condition (often implemented as an exception) usually generated by the keyboard in the text user interface A hardware interrupt generated when a key is pressed or released, see keyboard controller (computing)